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New Rock-Type


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[spoiler=Lore] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Rock-type monsters. This card cannot be destroyed by Spell or Trap cards. As long as this card remains on the field, Rock-type monsters gain 500 ATK and DEF points. If "Exxod, Master Of The Guard" is on the field, each Standby Phase both players must Draw one card. If it is a Spell or Trap card, discard it. If it is a Effect or Normal Monster, add it to your hand. When this card destroys a monster, your opponent must choose one random card from your hand. If it is a level 4 or lower monster, Special Summon it on the field. If it is a Spell Card, remove it from play. If it is Trap card, put it at the bottom of your Deck. Your Deck is then shuffled. If this card destroys a non Rock-Type monster by battle, your opponent loses 500 Life Points. When this card is sent to the Graveyard, both players lose 1000 Life Points.

 

 

Rate and Comment please!

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"Hey look. A Rock-Type. I like Rocks, let's see if this would be runnable anywhere."

-Walks into thread-

-Sees a Level 8 Rock-Type that expects me to Special Summon it via a -2, run Exxod, throws advantage to luck and has a good chance to -1 me when it destroys something-

 

Sorry, but I don't think any Rock Deck would really use this. Rock Decks are, right now, Rock Stun and Megarock, with that flipping thing being a bit of a skeleton that some people might attempt, and this doesn't fit into any of those 3.

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