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Drones!!!! New card added.


Magnet Soldier

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[align=center][spoiler=Monsters][spoiler=Speed drone]Lv: 1

ATT: Dark

Type: Machine/effect

ATK: 0

DEF: 0

Effect: This card cannot be destroyed by battle. When this card is normal summoned you may discard all your hand to summon a card from your deck with 0 ATK & DEF.

 

[spoiler=Devil drone]Lv: 10

ATT: Dark

Type: Fiend/dark tuner

ATK: 0

DEF: 0

Effect: This card cannot be destroyed by battle. When this card is destroyed by an opponents card effect, remove this card from play in order to summon 2 monsters from your hand or graveyard with 0 ATK.

 

[spoiler=Drone lord doom striker]Lv: 8

App: Dark

Type: Fiend

ATK: 0

DEF: 0

Effect: This card cannot be destroyed by battle. Increase the ATK of this card by 500 for every 'Drone' in your graveyard. While there are 5 or less 'Drones' in your graveyard, this card cannot be targeted by the effects of trap cards. When this card attacks, after damage calculation, change this card to defence position.

 

 

[spoiler=Spells][spoiler=Drone cloning]Type: Continuous

Effect: While this card is on the field, you cannot normal summon or flip summon monsters. Once per turn, summon 'Drone Tokens' (DARK/Fiend/ATK: 0/DEF: 0) equal to the number of 'Drone' monsters on your field. These tokens cannot be destroyed by battle.

 

 

[spoiler=Traps][spoiler=Fake Drone]Type: normal

Effect: Activate when a monster with 0 ATK and DEF on your side of the field is selected as the target of a spell or trap card effect. Negate the effect of the spell/trap and destroy it. Your opponent then discards one card from their hand.

 

 

[spoiler=Synchro/fusion][spoiler=Control drone-shadow core]Lv: -9

ATT: Dark

Type: Fiend

ATK: 0

DEF: 0

Effect: 1 Dark tuner monster - 1 non tuner monster

This card cannot be destroyed by battle. This card cannot be special summoned except by dark synchro summon. Once per turn, before you attack, you may take control of one of your opponents' 'Dark' Attribute monsters. This card gains ATK points for the total level of all monsters on your side of the field that have been controlled by this cards effect x100.

 

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I fail to see how a degenerate card which only targets DARK monsters, loses you your hand and is easily run over, it OP'd.

The first one is interesting, maybe use with Venominon. The second's kinda interesting, but has the inherent problem of being a level 10 without Summoning conditions.

The last, almost useless TBH, and degenerate as I have said.

 

Sorry, really not a very good set right here, but the first is interesting, as I've said.

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  • 2 weeks later...

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