Luna Lovegood Posted February 16, 2010 Report Share Posted February 16, 2010 Link to comment Share on other sites More sharing options...
ChaosIncarn Posted February 16, 2010 Report Share Posted February 16, 2010 Dude...that's cool. [nod nod] Great effect that plays right into the Jar's, and a awesome pic to boot. 9/10 Link to comment Share on other sites More sharing options...
Luna Lovegood Posted February 16, 2010 Author Report Share Posted February 16, 2010 It does? Thanks for the rate ;) Link to comment Share on other sites More sharing options...
Zeaux Posted February 16, 2010 Report Share Posted February 16, 2010 Lets say I have 4 Spell/Trap Card in my hand, and then I Set all of them and activate this card. Cool, I have 4 more cards to play with. Also, if my opponent have more card in their hand than his have on the field when I activate this card, he must discard them. This card would be banned, of course. Pot of Greed was banned, and this card is WAY better than Pot of Greed. Why not ban it? Very over powered. ;s Link to comment Share on other sites More sharing options...
Luna Lovegood Posted February 16, 2010 Author Report Share Posted February 16, 2010 So do you have any advice for me? Link to comment Share on other sites More sharing options...
Zeaux Posted February 16, 2010 Report Share Posted February 16, 2010 I would heavily re-work the concept. Just it. Sorry, nothing comes to my mind now. Link to comment Share on other sites More sharing options...
Luna Lovegood Posted February 16, 2010 Author Report Share Posted February 16, 2010 How about this, "When this card is set, you must tell your opponent that they pick when this card is activated." Or something along those lines Link to comment Share on other sites More sharing options...
ChaosIncarn Posted February 16, 2010 Report Share Posted February 16, 2010 Nuuuuu Because it is still the same situation. Only your opponent basically controls the card instead of you. Link to comment Share on other sites More sharing options...
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