burnpsy Posted February 16, 2010 Report Share Posted February 16, 2010 Main Issue: Opponents with bigger beaters than mine. Perhaps I should add 2x Waboku? Morphtronic OTK (40) Monsters (20) 1x Cyber Dragon3x Cyber Valley2x Morphtronic Boarden3x Morphtronic Boomboxen3x Morphtronic Celfon3x Morphtronic Remoten3x Morphtronic Radion2x Morphtronic Scopen Spells (15) 1x Brain Control1x Future Fusion1x Heavy Storm3x Junk Box1x Limiter Removal2x Machine Duplication1x Monster Gate2x Morphtronic Accelerator1x One for One1x Overload Fusion1x Reasoning Traps (5) 2x Bottomless Trap Hole1x Mirror Force1x Return from the Different Dimension1x Torrential Tribute Extra Deck (15) 1x Ancient Fairy Dragon1x Ancient Sacred Wyvern1x Armory Arm1x Black Rose Dragon1x Chimeratech Fortress Dragon2x Chimeratech Overdragon1x Colossal Fighter1x Goyo Guardian1x Magical Android1x Power Tool Dragon2x Stardust Dragon1x Thought Ruler Archfiend1x XX-Saber Gottoms Side Deck (15) 1x Gorz the Emissary of Darkness2x Light-Imprisoning Mirror3x Morphtronic Map1x Morphtronic Slingen1x My Body as a Shield1x Mystical Space Typhoon2x Prohibition2x Royal Decree2x Shadow-Imprisoning Mirror Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 16, 2010 Report Share Posted February 16, 2010 How is RftDD working? I gather it works well... Link to comment Share on other sites More sharing options...
burnpsy Posted February 16, 2010 Author Report Share Posted February 16, 2010 How is RftDD working? I gather it works well... It does. It seems to work as a multi-purpose card that does things from letting me draw 6 cards, to getting several Synchros, to winning. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 16, 2010 Report Share Posted February 16, 2010 Well, the extra CyDra would help set up more OTKs, so you could probably just add in the extra CyDra until you figure out what to neg. Link to comment Share on other sites More sharing options...
burnpsy Posted February 16, 2010 Author Report Share Posted February 16, 2010 OK then. Any idea for what I could do with the Side Deck to use the 3 Maps like I mentioned? With Decree and Oppression Semi'd, I don't need Trap Eater very much anymore, but the last space is sorta... difficult to figure out. I'm guessing Gorz, since LS was hit heavily and thus I lack the need to use it against nukers since JD won't be seen as much? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 16, 2010 Report Share Posted February 16, 2010 Yeah, but there are still plenty of field clearers, BRD and Brionac to name a few. Link to comment Share on other sites More sharing options...
burnpsy Posted February 16, 2010 Author Report Share Posted February 16, 2010 Yeah' date=' but there are still plenty of field clearers, BRD and Brionac to name a few.[/quote'] True... Finding a third space shouldn't be this hard. >____> Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 16, 2010 Report Share Posted February 16, 2010 How many LIGHT based decks will still be strong next format... Link to comment Share on other sites More sharing options...
burnpsy Posted February 16, 2010 Author Report Share Posted February 16, 2010 How many LIGHT based decks will still be strong next format... CyDraWeakened LS DecksAnything that can use Eltanin (XYZ, Gradius, etc.)LS Hybrids Just to name a few. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 17, 2010 Report Share Posted February 17, 2010 Grrr :S How often do you need to side in the 3rd Boarden? Link to comment Share on other sites More sharing options...
burnpsy Posted February 17, 2010 Author Report Share Posted February 17, 2010 Grrr :S How often do you need to side in the 3rd Boarden? I know. >___> ...Fairly rarely, actually. Attack Locks aren't as common as they were LONG back, and I don't really have to care about attacking enemy monsters until GBs get superpowered again (but then that card in TSHD will kill them by EXISTING, so yeah). *removes Boarden #3* Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 BUMP SDMM has been released, but is there anything worth testing? Fortress? Armored Unit? Something? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 I think Fortress is worth testing, but I think that may require a different build, it would require more grave play. Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 I think Fortress is worth testing' date=' but I think that may require a different build, it would require more grave play.[/quote'] Define "grave play". If you mean simply more revival, that's a piece of cake (since, as you know, Morphs have Junk Box/Repair Unit/Map, all I'd need to do is main the Maps...). Still, I'm happy to test different builds if it ends up more effective than before. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 Hmm, now that you mention it, a few monster and spell subs could make the deck faster... but it would also mess with hand advantage. Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 Don't worry about hand advantage too much here. I spend most of my hand to aggressively push for game most of the time as it is. Due to that, I'm curious about the ideas you have to speed it up. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 Well, I would only want to fit in 2 Machina Fortress as to disrupt the deck as little as possible, but I'm not really sure what to neg. Ideally we would neg 2 monsters for them to keep the ratios proper, but the only ones I really see that could be negged are the Remoten since all of the other numbers work so well. With the Remoten removed (or sided most likly) RftDD can be sided along with them allowing for a Machina Armored Unit to be teched to test; however, I don't really think it will test well. The "lower ATK" isn't a problem, but having to be the same lvl could be, unless Radion works with it. With Machina Fortress in here, it can be dumped with FuFu and reved after using Overload to really push for game or just left there for later advantage. Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 I'll e-mail Konami on Armored Unit. I was also going to ask about Mother Spider and TCG DT01 card legality, so yeah. I'll test the changes... chances are that I'll just be going Celfon + Fortress to summon it as-is, then revving Celfon and maybe Monster Gating it after using its effect. :P Should I add the Maps back into the main deck to try to use the larger amount of Morphs in the Graveyard? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 @Maps: It couldn't hurt"Machina Armored Unit" refers to the destroyed monster's ATK and Attribute while the destroyed monster is in the Graveyard when determining which monsters may be Special Summoned from the Deck.[2] Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 @Maps: It couldn't hurt"Machina Armored Unit" refers to the destroyed monster's ATK and Attribute while the destroyed monster is in the Graveyard when determining which monsters may be Special Summoned from the Deck.[2] Why must Konami taunt me with seemingly-promising support? >____> Anyways, I was trying to find space for the Maps. Armored Unit is now not worth it, thus I'll side RftDD for that instead. Dupe is now at 2 for 2 targets, so I'll toss one. The last slot is an issue, and I'm already a slightly iffy on the rest, but yeah. :/ The extra revival should help in the long run, and the re-addition also re-adds the 2x Ancient combo. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 Side Limiter Removal? Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 Under what circumstances would one side that in? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 24, 2010 Report Share Posted February 24, 2010 ... good point Link to comment Share on other sites More sharing options...
burnpsy Posted February 24, 2010 Author Report Share Posted February 24, 2010 Yeah... so that just leaves me with the luxury that is B-Con? Link to comment Share on other sites More sharing options...
burnpsy Posted February 25, 2010 Author Report Share Posted February 25, 2010 BUMP Link to comment Share on other sites More sharing options...
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