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This card is great in hopeless' date=' what are you talking about?

[/quote']

 

To bad Horus, Prime Material, Sin Blue-eyes, and IMO Clear Vice are far better. Its only use is to put a big dragon in your graveyard for one u want in your hand nothing gain but nothing losed other than waisting ur Red-Eyes time for only a 2200 beater. Its final effect is useless in hopeless and will actually disrupt hopeless's flow.

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im running this with L&D Dragon

 

im sorry

 

Why exactly? Disaster Dragon did' date=' and still does serious damage.

 

This card is great in hopeless' date=' what are you talking about?

[/quote']

 

To bad Horus useless effect most of the time, Prime Material, Sin Blue-eyes The obly problem here is that you're running a Conditional monster that locks your field, and IMO Clear Vice requires a specific build are far better. Its only use is to put a big dragon in your graveyard for one u want in your hand nothing gain but nothing lost other than wasting your Red-Eyes' time for only a 2200 beater. Its final effect is useless in Hopeless and will actually disrupt Hopeless's flow.

 

Regular Hopless, that's true. Disaster Dragon, probably the best build, disagrees.

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im running this with L&D Dragon

 

im sorry

 

Why exactly? Disaster Dragon did' date=' and still does serious damage.

 

This card is great in hopeless' date=' what are you talking about?

[/quote']

 

To bad Horus useless effect most of the time, Prime Material, Sin Blue-eyes The obly problem here is that you're running a Conditional monster that locks your field, and IMO Clear Vice requires a specific build are far better. Its only use is to put a big dragon in your graveyard for one u want in your hand nothing gain but nothing lost other than wasting your Red-Eyes' time for only a 2200 beater. Its final effect is useless in Hopeless and will actually disrupt Hopeless's flow.

 

Regular Hopless, that's true. Disaster Dragon, probably the best build, disagrees.

 

To be honest, I never knew the difference D: *inferior skills warning*

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im running this with L&D Dragon

 

im sorry

 

Why exactly? Disaster Dragon did' date=' and still does serious damage.

 

This card is great in hopeless' date=' what are you talking about?

[/quote']

 

To bad Horus useless effect most of the time, Prime Material, Sin Blue-eyes The obly problem here is that you're running a Conditional monster that locks your field, and IMO Clear Vice requires a specific build are far better. Its only use is to put a big dragon in your graveyard for one u want in your hand nothing gain but nothing lost other than wasting your Red-Eyes' time for only a 2200 beater. Its final effect is useless in Hopeless and will actually disrupt Hopeless's flow.

 

Regular Hopless, that's true. Disaster Dragon, probably the best build, disagrees.

 

To be honest, I never knew the difference D: *inferior skills warning*

 

Hopeless is designed to swarm and beat down the enemy; Disaster has more of a Control aspect to it, using LaDD to negate effects, Yamata to replenish hand, Core Drago to prevent opposing swarm, etc.

 

One of the main combos is this + REDMD + LaDD. When LaDD is destroyed, bring back REDMD. On your turn, bring back this, add LaDD to your hand with it, tribute both for LaDD (this part is optional).

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im running this with L&D Dragon

 

im sorry

 

Why exactly? Disaster Dragon did' date=' and still does serious damage.

 

This card is great in hopeless' date=' what are you talking about?

[/quote']

 

To bad Horus useless effect most of the time, Prime Material, Sin Blue-eyes The obly problem here is that you're running a Conditional monster that locks your field, and IMO Clear Vice requires a specific build are far better. Its only use is to put a big dragon in your graveyard for one u want in your hand nothing gain but nothing lost other than wasting your Red-Eyes' time for only a 2200 beater. Its final effect is useless in Hopeless and will actually disrupt Hopeless's flow.

 

Regular Hopless, that's true. Disaster Dragon, probably the best build, disagrees.

 

To be honest, I never knew the difference D: *inferior skills warning*

 

Hopeless is designed to swarm and beat down the enemy; Disaster has more of a Control aspect to it, using LaDD to negate effects, Yamata to replenish hand, Core Drago to prevent opposing swarm, etc.

 

One of the main combos is this + REDMD + LaDD. When LaDD is destroyed, bring back REDMD. On your turn, bring back this, add LaDD to your hand with it, tribute both for LaDD (this part is optional).

 

I could play this card in a disaster dragon deck in WC10 (yes, it comes next week, be patient and buy it instead of pirating it online), it is good for control and re-using certain dragon monsters, and is a wyvern, so it fits the theme (gets shot).

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im running this with L&D Dragon

 

im sorry

 

Why exactly? Disaster Dragon did' date=' and still does serious damage.

 

This card is great in hopeless' date=' what are you talking about?

[/quote']

 

To bad Horus useless effect most of the time, Prime Material, Sin Blue-eyes The obly problem here is that you're running a Conditional monster that locks your field, and IMO Clear Vice requires a specific build are far better. Its only use is to put a big dragon in your graveyard for one u want in your hand nothing gain but nothing lost other than wasting your Red-Eyes' time for only a 2200 beater. Its final effect is useless in Hopeless and will actually disrupt Hopeless's flow.

 

Regular Hopless, that's true. Disaster Dragon, probably the best build, disagrees.

 

To be honest, I never knew the difference D: *inferior skills warning*

 

Hopeless is designed to swarm and beat down the enemy; Disaster has more of a Control aspect to it, using LaDD to negate effects, Yamata to replenish hand, Core Drago to prevent opposing swarm, etc.

 

One of the main combos is this + REDMD + LaDD. When LaDD is destroyed, bring back REDMD. On your turn, bring back this, add LaDD to your hand with it, tribute both for LaDD (this part is optional).

 

That's Actually a pretty Byotch strategy....

 

*Runs to build the deck in WC10*

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