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LIGHTNING STYLE!


Karasu Akakawa

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3500 atk and no specific summoning requirement makes it OPed right off the bat

 

that you didn't put a single drawback in the text makes it worse

 

#1 - no it doesn't. Thunder is fairly un-supported and lolATK doesn't break things at such mediocre levels. It's bad ethic' date=' but it's not OP'd.

 

#2 - Things don't always need drawbacks, the only drawback this would deserve is the standard Cloudian def. position clause, which it doesn't [u']need[/u]

 

As it is, it's a reasonable beatsick in Cloudians which is a +0, but good with used Cloudians if you lack Fog Control/Squall/Dragon and with Smoke Ball. Because of the Type/Attribute not matching Cloudians, it misses enough support that I wouldn't call it too powerful, and it also misses Trade-In, which is positive in the case of something with such ATK.

 

Makes Smoke Ball Spam even happier, but doesn't seem to stick with Cloudian's control aspect as much as I feel it should, for theme's sake - instead making it a bit more beatdown-y. I personally don't like it, because it doesn't seem very much like a Cloudian, but it does what it was designed to do reasonably.

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3500 atk and no specific summoning requirement makes it OPed right off the bat

 

that you didn't put a single drawback in the text makes it worse

 

#1 - no it doesn't. Thunder is fairly un-supported and lolATK doesn't break things at such mediocre levels. It's bad ethic' date=' but it's not OP'd.

 

#2 - Things don't always need drawbacks, the only drawback this would deserve is the standard Cloudian def. position clause, which it doesn't [u']need[/u]

 

As it is, it's a reasonable beatsick in Cloudians which is a +0, but good with used Cloudians if you lack Fog Control/Squall/Dragon and with Smoke Ball. Because of the Type/Attribute not matching Cloudians, it misses enough support that I wouldn't call it too powerful, and it also misses Trade-In, which is positive in the case of something with such ATK.

 

Makes Smoke Ball Spam even happier, but doesn't seem to stick with Cloudian's control aspect as much as I feel it should, for theme's sake - instead making it a bit more beatdown-y. I personally don't like it, because it doesn't seem very much like a Cloudian, but it does what it was designed to do reasonably.

 

I'm gonna have to disagree with you. 3500 ATK without a summoning condition or a drawback IS overpowered. Take a look at Ultimate Obedient Fiend. Oh, and it destroys cards when it comes out? Yeah, I'm gonna have to say overpowered BIG TIME! Thanks for playing.

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