BulletMan Posted February 20, 2010 Report Share Posted February 20, 2010 MONSTERS: 37x3 RDDx2 DarkNethysx2 Jinzox3 Breakerx3 Kycoox3 Gravekeeper Spyx3 Dekoichi...Choo Choo!x3 Krebonsx3 Gravekeepers Guardx3 Mystic Tomatox1 Sanganx1 Galex3 Battle Faderx1 Spirit Reaperx3 Doomcaliber Knight SPELLS: 3x2 Veil of Darknessx1 Recurring Nightmare EXTRA DECK: Generic Just a fun thing I made. It's different in WC09, but this will be the one in WC10. It does better than expected. But it does not get the cards I need imediately. Unless I get a lucky hand that includes Recurring Nightmare and a Veil, I might have an OTK if they don't destroy Veil. I load the Graveyard next turn, rvive two RDD's and push for game, hopefully. If I missed anything, Help? Link to comment Share on other sites More sharing options...
Tronta Posted February 20, 2010 Report Share Posted February 20, 2010 dark nephthys isnt that good. Link to comment Share on other sites More sharing options...
BulletMan Posted February 20, 2010 Author Report Share Posted February 20, 2010 dark nephthys isnt that good. Frankly my dear, I don't give a SPAM. What should it be replaced with O-SO-MIGHTY 1! Link to comment Share on other sites More sharing options...
Tronta Posted February 20, 2010 Report Share Posted February 20, 2010 allure? Link to comment Share on other sites More sharing options...
Mister Sir Posted February 20, 2010 Report Share Posted February 20, 2010 allure? i dont think he has any dark monsters thats a bad suggestion your a bad palyer Quite a sketchy deck you got there. Gold Sarcophagus would help. Link to comment Share on other sites More sharing options...
BulletMan Posted February 20, 2010 Author Report Share Posted February 20, 2010 allure? There is a reason I did not do this: It stops Veil, and I don't need draws, I just need Veil. Is there a DARK monsters that searches Spells? Link to comment Share on other sites More sharing options...
Tronta Posted February 20, 2010 Report Share Posted February 20, 2010 card destruction? hand destruction?add volcanic shell if youre gonna have a heavy -1 engine like that.poa? actually, i dont really know what your win condition is. Link to comment Share on other sites More sharing options...
Cavv10 Posted February 20, 2010 Report Share Posted February 20, 2010 With 37 monsters, what about Magical Merchant? It loads your grave and gets you Veil and Recurring Nightmare quickly. Link to comment Share on other sites More sharing options...
Tronta Posted February 20, 2010 Report Share Posted February 20, 2010 2 jinzo? really? at least make them useful monsters.get a guardna and a ddcrow in ehre or something. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted February 20, 2010 Report Share Posted February 20, 2010 Why are you running so many monsters?You really took this overboard...Try to get the count to say, 26-27, add a few staples, and run 1 of most of these monsters, 2 in some cases. Meh, i'd go into detail but l never made a consistant RDD deck. l do know thay reasoning and monster gate would like spots, as well as dark grepher and a few others. Link to comment Share on other sites More sharing options...
Tronta Posted February 20, 2010 Report Share Posted February 20, 2010 OHHH RAINBOW DARK DRAGON. bettar?maybe withto make more consistent? Link to comment Share on other sites More sharing options...
BulletMan Posted February 20, 2010 Author Report Share Posted February 20, 2010 ^^^Yeah, those look good. The whole point of the Deck is to get Veil and run through most of the Deck while getting around 14 or more DARKs in the grave, Summon 1 or two RDD (depends), and OTK. It's a fun Deck. :/ Link to comment Share on other sites More sharing options...
Mister Sir Posted February 20, 2010 Report Share Posted February 20, 2010 Needs Gorz and Trag Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted February 20, 2010 Report Share Posted February 20, 2010 Prometheus makes for a good back-up to RDD, it only gets 100 less for each DARK you remove, but it can remove atleast 7 more DARK monsters than RDD which makes-up exactly for how much less orginal attack he has. Necro Gardna and Magical Merchant have been mentioned and both would be good, Necro Gardna more than Merchant, but a first turn set of Merchant could mill basically your entire deck. Link to comment Share on other sites More sharing options...
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