jayjack Posted February 21, 2010 Report Share Posted February 21, 2010 OriginalDo to the fact that i cant fit 60 cards in 1 Thread, i had to made 3 separate threads to fit all the cards.En021-En040En041-En060 [spoiler=Magical Earth Booster Set En000-En020][spoiler=MCE-En000 (ScR)][/align][align=center]LORE:[/align][align=center]When this card is Normal or Special Summoned, by paying 800 Life Points, select and add 1 Spell Card from your Graveyard to your hand. You cannot activate that Spell Card this turn. This card cannot be destroyed by the effect of a Trap Cards that do not target it. This card inflicts Piercing Damage. [spoiler=MCE-En001 ( C )][/align][align=center]LORE:[/align][align=center]An evil fiend locked away in The Underworld Prison. [spoiler=MCE-En002 ( C )][/align][align=center]LORE:[/align][align=center]When this card is sent from the field to the Graveyard, add 1 Level 3 or lower "Cherubim" monster from your Deck to your hand (except "Cherubim Dragon"). [spoiler=MCE-En003 ( R )][/align][align=center]LORE:[/align][align=center]While at least 1 other "Cherubim" monster exists on your side of the field, your opponent cannot select this card as an attack target. When a "Cherubim" monster is destroyed, you gain 1000 Life Points. During the End Phase, remove from play all "Cherubim" monsters that were destroyed this turn. [spoiler=MCE-En004 ( C )][/align][align=center]LORE:[/align][align=center]You can remove this card in your Graveyard from play to remove up to 2 "Cherubim" monsters in your hand from play. Afterward, you can draw cards from your deck equal to the monsters removed by this effect. If this card is removed from play, discard 1 card during the End Phase. [spoiler=MCE-En005 ( SR )][/align][align=center]LORE:[/align][align=center]This card cannot be Normal Summoned or Set. When this card is removed from play by the effect of a "Cherubim" monster, Special Summon it. Afterward, you can select and remove 1 monster in your Hand. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. This card inflicts Piercing Damage. [spoiler=MCE-En006 ( SR )][/align][align=center]LORE:[/align][align=center]You can Special Summon this card by removing 1 "Cherubim" monster you control. This card gains 200 ATK for each of your removed from play "Cherubim" monsters. Once per turn, you can discard 1 Card to Special Summon 1 of your removed from play "Cherubim" monsters. [spoiler=MCE-En007 ( R )][/align][align=center]LORE:[/align][align=center] When this card is removed from play by the effect of a "Cherubim" monster, Special Summon it. If this card was Special Summoned by this effect, destroy 1 card on the field. Once per turn, you can select 1 card in your Graveyard. Remove the selected card from play. [spoiler=MCE-En008 ( C )][/align][align=center]LORE:[/align][align=center]When this card is removed from play by the effect of a "Cherubim" monster, Special Summon it. [spoiler=MCE-En009 ( UR )][/align][align=center]LORE:[/align][align=center]If this card is removed from play, by discarding 1 "Cherubim" monster, Special Summon this card. Afterward, gain 1000 Life Points. If this card battles with your opponent's monster, you can Tribute 1 "Cherubim" monster (except "Cherubim Warrior") to destroy the monster immediately and inflict damage to your opponent equal to that monster's ATK. [spoiler=MCE-En010 ( C )][/align][align=center]LORE:[/align][align=center]If this card is used as a Synchro Material Monster, the other Synchro Material Monsters must all be "Cherubim" monsters. When this card is selected as a Synchro Material for the Synchro Summon of a Synchro Monster, the other Synchro Material Monsters can be sent from your hand. [spoiler=MCE-En011 ( R )][/align][align=center]LORE:[/align][align=center]During your Standby Phase, gain 500 Life Points for each of your removed from play "Cherubim" monsters. During your End Phases, gain 1000 Life Points for every "Cherubim" monster you control (except "Cherubim Raphael"). [spoiler=MCE-En012 ( C )][/align][align=center]LORE:[/align][align=center]If this card is removed from play by the effect of a "Cherubim" monster, draw 1 card. When this card is destroyed, you can select 1 "Cherubim" monster in your deck and remove it from play. [spoiler=MCE-En013 ( C )][/align][align=center]LORE:[/align][align=center]If this card is removed from play by the effect of a "Cherubim" monster, Special Summon this card and then destroy 2 cards on the field. [spoiler=MCE-En014 ( SR )][/align][align=center]LORE:[/align][align=center] 1 "Cherubim" Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, Special Summon as many of your removed from play "Cherubim" monsters as possible. During the End Phase, remove from play all monsters that were Special Summoned by this effect. Once per turn, during your Draw Phase, if the card you draw is a "Cherubim" Monster, you can draw 1 more card by showing the card to your opponent. [spoiler=MCE-En015 ( UR )][/align][align=center]LORE:[/align][align=center]1 "Cherubim" Tuner + 2 or more non-Tuner monstersOnce per turn, select 1 Face-Up monster on both players' fields. Destroy the selected cards and remove them from play. If you activate this effect, this card cannot attack this turn. If this card destroys a Level 5 or higher monster in battle, Draw 2 cards, then discard 2 cards. [spoiler=MCE-En016 ( UR )][/align][align=center]LORE:[/align][align=center]1 Tuner + 1 or more non-Tuner "Cherubim" monstersOnce per turn, you can Special Summon 1 Fairy-Type monster in your Graveyard. [spoiler=MCE-En017 ( C )][/align][align=center]LORE:[/align][align=center] Add 1 "Cherubim" monster from your Deck to your hand. [spoiler=MCE-En018 ( R )][/align][align=center]LORE:[/align][align=center] This card can only be equipped to a "Cherubim" monster. A monster equipped with this card increases its ATK by 700 points. When the equipped monster is destroyed, you can select 1 of your removed from play "Cherubim" monsters. Special Summon that monster and equip it to this card. [spoiler=MCE-En019 ( C )][/align][align=center]LORE:[/align][align=center]You can only activate this card is you control 1 or more "Cherubim" monsters. Negate the activation of an opponent's Spell or Trap Card and destroy it. [spoiler=MCE-En020 ( UR )][/align][align=center]LORE:[/align][align=center]While at least 1 other Spellcaster-Type monster exists on your side of the field, your opponent cannot select this card as an attack target. Negate the activation of any Spell Card that targets this card, and destroy that card. This card gains 200 ATK for each Dragon and Spellcaster-Type monster on the field and in either player's Graveyard. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2010 Report Share Posted February 21, 2010 glad to see you took my advice fortunately, these ones I was able to see, it's the LAST 20 to 30 I couldn't see Link to comment Share on other sites More sharing options...
jayjack Posted February 21, 2010 Author Report Share Posted February 21, 2010 well, check and rate the other ones ^^ Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted February 21, 2010 Report Share Posted February 21, 2010 These cards should be in the same thread as your other cards of this set =/ Link to comment Share on other sites More sharing options...
jayjack Posted February 21, 2010 Author Report Share Posted February 21, 2010 As i explained.... They dont fit!Please read before you comment. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted February 21, 2010 Report Share Posted February 21, 2010 Lol please look around before you Post. I have 74 cards within the same thread, you are wasting space by posting unnecessary threads. Also, don't get pissy with me ^^ does you not a bit of good :3 Link to comment Share on other sites More sharing options...
jayjack Posted February 21, 2010 Author Report Share Posted February 21, 2010 Only took suggest from the first poster. See the original. Link to comment Share on other sites More sharing options...
Wonkaking Posted February 24, 2010 Report Share Posted February 24, 2010 Where did you get the Dark Magician girl of Chaos Picture? Link to comment Share on other sites More sharing options...
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