jayjack Posted February 21, 2010 Report Share Posted February 21, 2010 OriginalDo to the fact that i cant fit 60 cards in 1 Thread, i had to made 3 separate threads to fit all the cards.En000-En020En041-En060 [spoiler=Magical Earth Booster Set En021-En040][spoiler=MCE-En021 ( SR )][/align][align=center]LORE:[/align][align=center]As long as this card remains face-up on the field, players can Flip Summon monsters or change the position of monsters twice per turn. In addition, when a player switches an Attack Position monster to Defense Position, it is flipped Face-down into Defense Position. [spoiler=MCE-En022 ( C )][/align][align=center]LORE:[/align][align=center]If this card is sent to the Graveyard for a Synchro Summon, you can paying 800 Life Points to add 1 Dragon-type monster from your deck to your hand. [spoiler=MCE-En023 ( R )][/align][align=center]LORE:[/align][align=center]Tribute 1 WATER monster. Destroy 2 face-up cards on the field [spoiler=MCE-En024 ( R )][/align][align=center]LORE:[/align][align=center]Once per turn, you can Special Summon 1 "Mephisto" monster in your Graveyard. Afterward, destroy all face-up monsters you control. This card is not destroyed by cards you control. [spoiler=MCE-En025 ( C )][/align][align=center]LORE:[/align][align=center]This card is not destroyed by cards you control. During your End Phase, destroy all monsters you control. [spoiler=MCE-En026 ( C )][/align][align=center]LORE:[/align][align=center]This card cannot attack unless you control 1 or more other "Mephisto" monsters. This card is not destroyed by cards you control. [spoiler=MCE-En027 ( SR )][/align][align=center]LORE:[/align][align=center]As long as this card remains face-up on the field, your opponent must set Spell Cards for 1 turn before activating them. During your End Phase, destroy all face-up monsters you control. This card is not destroyed by cards you control. [spoiler=MCE-En028 ( R )][/align][align=center]LORE:[/align][align=center]During your Standby Phase, if this card exists in your Graveyard, and you control 1 or more "Mephisto" monsters, Special Summon this card in face-up DEF Position. Afterward, destroy all face-up monsters you control. This card is not destroyed by cards you control. [spoiler=MCE-En029 ( UR )][/align][align=center]LORE:[/align][align=center]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Mephisto: Judgment of Death" in your Graveyard from play and Tributing 1 monster you control. This card's ATK is equal to the number of "Mephisto" monsters you control x1000. If this card attacks a monster in ATK position, destroy the monster immediately with this card's effect without applying damage calculation, and inflict damage to your opponent equal to half that monster's ATK. This card is not destroyed by cards you control. [spoiler=MCE-En030 ( R )][/align][align=center]LORE:[/align][align=center]This card cannot attack the turn it is summoned. Once per turn, you can make the ATK of this card 2500 until the End Phase of this turn. If you activate this effect, destroy all monsters you control during the End Phase of this turn. This card is not destroyed by cards you control. [spoiler=MCE-En031 ( C )][/align][align=center]LORE:[/align][align=center]FLIP: Remove from play 1 "Mephisto" monster in your graveyard to destroy all face-up monsters on the field. This card cannot be destroyed by card effects. [spoiler=MCE-En032 ( C )][/align][align=center]LORE:[/align][align=center]During your Standby Phase, the ATK of this card becomes 2100 until the End Phase. During your End Phase, destroy all monsters you control. This card is not destroyed by cards you control. [spoiler=MCE-En033 ( SR )][/align][align=center]LORE:[/align][align=center]When this card is Normal Summoned, destroy all monsters on the field. This card is not destroyed by cards you control. [spoiler=MCE-En034 ( C )][/align][align=center]LORE:[/align][align=center]This card cannot be destroyed by card effects. [spoiler=MCE-En035 ( SR )][/align][align=center]LORE:[/align][align=center]"Mephisto: The Summoner" + 1 or more non-Tuner monstersWhen this card is Special Summoned, select 1 monster in your Graveyard. This card's ATK becomes equal to the selected monster's ATK x2. Battle Damage this card deals to your opponent's Life Points is halved. This card cannot be destroyed by the effects of "Mephisto" monsters. [spoiler=MCE-En036 ( UR )][/align][align=center]LORE:[/align][align=center]"Mephisto: The Summoner" + 1 or more non-Tuner monstersThis card is unaffected by the effects of "Mephisto" monsters. Once per turn, this card cannot be destroyed by battle. [spoiler=MCE-En037 ( C )][/align][align=center]LORE:[/align][align=center]This card's activation cannot be negated. All "Mephisto" monsters on the field are unaffected by the effects of Trap Cards. [spoiler=MCE-En038 ( R )][/align][align=center]LORE:[/align][align=center]Special Summon 1 "Mephisto" monster in your Graveyard. [spoiler=MCE-En039 ( C )][/align][align=center]LORE:[/align][align=center]Inflict 500 points of damage to your opponent's Life Points for every "Mephisto" monster you control. If you activate this card and inflict over 1000 points of damage to your opponent's life points using this card's effect, and this card exists in your Graveyard, you can remove it from play to destroy 1 cards on the field [spoiler=MCE-En040 ( UR )][/align][align=center]LORE:[/align][align=center]This card is unaffected by the effects of Trap Cards. If this card destroys a monster by battle, both players draw 1 card. This card can attack twice during the same Battle Phase. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 21, 2010 Report Share Posted February 21, 2010 for here, the only card that's bland is Mephisto should have given it another effect for it, but I'll give these 20 a 9.5/10 Link to comment Share on other sites More sharing options...
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