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Magical Earth Booster- En041-En060


jayjack

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Original

Do to the fact that i cant fit 60 cards in 1 Thread, i had to made 3 separate threads to fit all the cards.

En000-En020

En021-En040

 

[spoiler=Magical Earth Booster Set En041-En060][spoiler=MCE-En041 ( C )]

348588p.jpg[/align][align=center]LORE:

348588p.jpg[/align][align=center] If this card is face-up on your side of the field during your Standby Phase, you can tribute it to Special Summon 1 monster from your hand or graveyard.

 

[spoiler=MCE-En042 ( C )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]A sacred bird that holds the power of fire. It consumes all its enemies with intense magical flames.

 

[spoiler=MCE-En043 ( C )]

348588o.jpg[/align][align=center]LORE:

348588o.jpg[/align][align=center]By paying 1000 Life Points, a player can can Normal Summon a Dragon-Type monster without Tributing monsters. As long as this card remains face-up on the field, Negate the activation of Spell Cards that target Dragon-type monsters, and destroy them.

 

[spoiler=MCE-En044 ( SR )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]Pay 1000 Life Points. Special Summon 1 Synchro monster from your Graveyard. It cannot attack or activate it's effect this turn.

 

[spoiler=MCE-En045 ( R )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]Discard 1 card, add 1 Level 4 or lower Dragon-Type monster from your Deck to your hand.

 

[spoiler=MCE-En046 ( C )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]Once per turn, you can Special Summon 1 "Frog" monsters from your Hand. For every face-up "Frog" monster on your side of the field, increase the ATK of all "Frog" monsters on your side of the field by 200 points.

 

[spoiler=MCE-En047 ( C )]

348588s.jpg[/align][align=center]LORE:

348588s.jpg[/align][align=center]Pay 1000 Life Points. Toss a Coin.

- Heads: Select 1 Trap Card from your Deck and place it on top of your Deck.

- Tails: Select 1 Spell Card from your Deck and place it on top of your Deck.

 

[spoiler=MCE-En048 ( R )]

348588a.jpg[/align][align=center]LORE:

348588a.jpg[/align][align=center]Discard 1 card. Negate the activation of an opponent's Spell or Trap Card and return that card to the top of its owner's Deck.

 

[spoiler=MCE-En049 ( C )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]Special Summon 1 Level 5 or higher monster in your Graveyard. It cannot attack or activate it's effect. That monster is destroyed during the End Phase of this turn.

 

[spoiler=MCE-En050 ( UR )]

348588s.jpg[/align][align=center]LORE:

348588s.jpg[/align][align=center]You can Tribute 1 "Blackwing" monster you control to Special Summon this card from your Graveyard. By decreasing the ATK of this card by 500, decrease the ATK of 1 face-up monster your opponent controls by 1500.

 

[spoiler=MCE-En051 ( R )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]When a "Blackwing" monster is destroyed by battle, the ATK of the monster that destroyed it is halved.

 

[spoiler=MCE-En052 ( C )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]When a monster is sent from your Deck to your Graveyard, you gain 500 Life Points. When a "Lightsworn" monster is sent from your Deck to your Graveyard, you gain 500 more Life Points.

 

[spoiler=MCE-En053 ( C )]

348588a.jpg[/align][align=center]LORE:

348588a.jpg[/align][align=center]For every face-up Insect-Type and Plant-Type monster on your side of the field, decrease the ATK of all monsters your opponent controls by 200 points.

 

[spoiler=MCE-En054 ( C )]

348588.jpg[/align][align=center]LORE:

348588.jpg[/align][align=center]Remove from play 5 FIRE monsters in your Graveyard to destroy all cards your opponent controls.

 

[spoiler=MCE-En055 ( C )]

348588o.jpg[/align][align=center]LORE:

348588o.jpg[/align][align=center]You can only activate this card when your Graveyard has 10 or more cards. Discard 1 card, add 1 card from your Graveyard to your hand.

 

[spoiler=MCE-En056 ( C )]

348588z.jpg[/align][align=center]LORE:

348588z.jpg[/align][align=center]Activate only while you control a face-up "Buster Blader". Roll a six-sided die. Destroy cards on the field equal to the result.

 

[spoiler=MCE-En057 ( C )]

348588e.jpg[/align][align=center]LORE:

348588e.jpg[/align][align=center]When a Zombie-type monster is Special Summoned from your Graveyard, draw 1 card.

 

[spoiler=MCE-En058 ( UR )]

348588c.jpg[/align][align=center]LORE:

348588c.jpg[/align][align=center]When this card is summoned, place 2 Spell Counters on this card. This card gains 400 ATK for each Spell Counter on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove 5 Spell Counters on this card to destroy all cards on the field.

 

[spoiler=MCE-En059 ( C )]

348588w.jpg[/align][align=center]LORE:

348588w.jpg[/align][align=center]This turn only, "Majestic" Synchro monsters remain face-up on the field and do not return to their owner's Extra Deck during the End Phase.

 

[spoiler=MCE-En060 ( ScR )]

348588w.jpg[/align][align=center]LORE:

348588w.jpg[/align][align=center]"Majestic Dragon" + "Black Rose Dragon" + 1 non-Tuner monster

When this card is Synchro Summoned, you can destroy all other cards on the field. This card is unaffected by the effects of all other cards. Once per turn, you can remove from play 1 monster from your Graveyard. This card gains ATK equal to the removed monster's ATK. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Black Rose Dragon" from your Graveyard.

 

 

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