Minojo Posted February 21, 2010 Report Share Posted February 21, 2010 Deck (40) Monsters (21)2 Flamvell Magician2 Flamvell Firedog2 Quillbolt Hedgehog2 Ryko, Lightsworn Hunter2 Junk Synchron2 Raiza, the Storm Monarch2 Debris Dragon1 Flamvell Paun1 Card Trooper1 Sangan1 Crystal Seer1 Morphing Jar1 Plaguespreader Zombie Spells (9)2 Rekindling1 Heavy Storm1 Mystical Space Typhoon1 Giant Trunade1 Hand Destruction1 Card Destruction1 Lightning Vortex1 Foolish Burial Traps (11)2 Imperial Iron Wall1 Solemn Judgment1 Call of the Haunted1 Torrential Tribute1 Mirror Force1 Bottomless Trap Hole1 Dimensional Prison1 Divine Wrath1 Dark Bribe Extra (15)2 Stardust1 Mist Wurm1 Catastor1 Brionac1 Goyo1 Gaia Knight1 Red Dragon Archfiend1 Colossal Fighter1 Thought Ruler Archfiend1 Magical Android1 Black Rose Dragon1 Iron Chain Dragon1 Junk Warrior1 Ancient Fairy Dragon (only here cause of Debris) So, it's been a while since I posted this deck, and during this time I've tested it rigorously in tournaments and such to see how it does in tough situations. Here's what I noticed: One of the main combos that this deck uses often is summoning Quillbolt and using Torrential to clear the field, Heavy Storm, etc. Then using Rekindling for the win. So anything to make this situation more likely would help. This deck will lose if I do anything that causes me have 2 or less cards, unless it is late in the duel, and I haven't yet used my Rekindling/s. I need some sort of draw system to put in here, or cards such as Crystal Seer, (which I know doesn't belong here) in order to create Card Advantage. Also, I find myself in situations where I only have Raiza in my hand, so I want to reduce Raiza to 1 and put in something else. This deck runs out of cards very very quickly. I need to put in some strategies to help me replenish these cards, or stop my opponent w/out losing out on my cards. Some draw engine ideas that I need a second opinion on:D-Hero Engine and DaDNeo Spacian Engine Link to comment Share on other sites More sharing options...
Akira Posted February 21, 2010 Report Share Posted February 21, 2010 Spy/Guard engine works well here, would also add Summoner Monk and 3rd Magician. Not too sure of mixing Junk/Debris with the Flamvells either, but try it out. Link to comment Share on other sites More sharing options...
b0b3rt Posted February 21, 2010 Report Share Posted February 21, 2010 AFAIK Neo-Spacians are the only +0 in-hand advantage draw engine that's @ 3, but they require a lot more targets because they require 1 in hand AND deck. You could try a heavy LS engine with Recharge? Link to comment Share on other sites More sharing options...
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