Hydra of Ages Posted February 26, 2010 Report Share Posted February 26, 2010 Five head dragon's really just there for the off-chance of being able to drop 5 dragons if you get Future Fusion early. BEUD wouldn't be the worst selection ever (you're not really using your Extra's deck for much else, so how could it hurt?). Link to comment Share on other sites More sharing options...
Expelsword Posted February 26, 2010 Author Report Share Posted February 26, 2010 Five head dragon's really just there for the off-chance of being able to drop 5 dragons if you get Future Fusion early. BEUD wouldn't be the worst selection ever (you're not really using your Extra's deck for much else' date=' so how could it hurt?).[/quote'] Maybe I'll add Fusionist too... (lol the worst selection ever) By the way, can any of you draft me a deck which focuses on taking control of the opponent's monsters?(for a friend) I mean, obviously Brain Control and Relinquished, is there anything else good? Link to comment Share on other sites More sharing options...
Hydra of Ages Posted February 26, 2010 Report Share Posted February 26, 2010 Five head dragon's really just there for the off-chance of being able to drop 5 dragons if you get Future Fusion early. BEUD wouldn't be the worst selection ever (you're not really using your Extra's deck for much else' date=' so how could it hurt?).[/quote'] Maybe I'll add Fusionist too... (lol the worst selection ever) By the way, can any of you draft me a deck which focuses on taking control of the opponent's monsters?(for a friend) I mean, obviously Brain Control and Relinquished, is there anything else good? I prefer Rare Fish. And uhm... well, there's Aliens. Maybe some variant of Monarchs too... Relinquispam would probably be the best choice, plus it's amazingly fun to play. Link to comment Share on other sites More sharing options...
Expelsword Posted February 26, 2010 Author Report Share Posted February 26, 2010 It requires you to USE Fusionist, priceless! It'd be funny if it had a crazy good effect, but it's just sad... In any case I haven't had a chance to use REDMD yet, but just now Chaos Sorcerer came through on a Blackwing deck! so I'm confident REDMD will too (not to mention, no matter WHERE they are they boost Paladin) Link to comment Share on other sites More sharing options...
Hydra of Ages Posted February 27, 2010 Report Share Posted February 27, 2010 By the way' date=' can any of you draft me a deck which focuses on taking control of the opponent's monsters?(for a friend) I mean, obviously Brain Control and Relinquished, is there anything else good?[/quote'] [spoiler= Relinquish Control] - - x40 -Monsters- 19 Grinder Golem x3Mystic Tomato x3Relinquished x2Destiny Hero - Plasma x2Armageddon Knight x2Grave Squirmer x2Dandylion x2Djinn Releaser of Rituals x2Sangan x1 -Spells- 19Hand Destruction x3Black Illusion Ritual x3Creature Swap x3Preparation of Rites x3Trade-In x2Foolish Burial x1Brain Control x1Heavy Storm x1Allure of Darkness x1Scapegoat x1 -Traps- 2Call of the Haunted x1Solemn Judgment x1 I generally don't run control, so don't be surprised if it's not perfect. [spoiler=Guidebook]Win Condition: Summon Relinquish w/ Djnn Releaser or Plasma, eat a big monster. Use various methods of monster control to stop them from putting up a fight. Playbook: Use Creature Swap to trade any of your tokens, Grave Squirmer, Mystic Tomato or Sangan for anything of your opponent's, or Brain Control for the same reason. Tribute for Plasma to eat something and negate their effects at the same time, which will be hell for any opponent.If Grave Squirmer, Tomato or Sangan dies while on the opponent's side of the field, you still get their effect (because they were sent to your Graveyard). Other Good Cards you might consider: (Mainly cards that I wanted to put in, but didn't find room for)Book of Moon: "Resets" Relinquished and Plasma. Good over-all card.Dark Bribe: Helps control Spell/Traps, which is lacking in the deck.Caius the Shadow Monarch: Works well in this deck. Aids control. Dark Armed Dragon: Obvious reason.Manju of the Ten Thousand Hands: Helps summon Relinquished.Limit Reverse: Allows you to bring back Relinquished after it dies (so long as you Ritual Summoned it properly at least once), lets you abuse Dandylion, Sangan or Grave Squirmer. Link to comment Share on other sites More sharing options...
Expelsword Posted March 2, 2010 Author Report Share Posted March 2, 2010 So after some trials, in which a few I was able to pull out D-ENDD I'm curious as to what he can REALLY do... Blazinghydra, you said you used to maindeck him... any ideas (additionally, I appreciate all of your help with Paladin, you too jabber :D) Link to comment Share on other sites More sharing options...
Hydra of Ages Posted March 3, 2010 Report Share Posted March 3, 2010 I honestly wouldn't try. The combo I used, (Fusion Gate + Chain Material = 3 Dragoons. After destroyed by Chain Material's effect, use resurrection affect to come back) is nigh-impossible to pull off since Konami castrated D-Hero's draw power (By limiting Allure and Destiny Draw). So, which way are you running Dragoon anyway? Link to comment Share on other sites More sharing options...
Expelsword Posted March 3, 2010 Author Report Share Posted March 3, 2010 Dragoon is really there as more of a figurehead but, both his fusion materials are trade-in fodder, as well as Dark, so it hasn't really hindered me so far Link to comment Share on other sites More sharing options...
Expelsword Posted March 4, 2010 Author Report Share Posted March 4, 2010 Well, I gave it a shot, and so far I've been successful anyway, but WHAT is the big deal with Diamond Dude? He's not that spectacular Link to comment Share on other sites More sharing options...
SmallieBigs Posted March 4, 2010 Report Share Posted March 4, 2010 Needs Trade-In and some DAD... (I think) Link to comment Share on other sites More sharing options...
.dek Posted March 4, 2010 Report Share Posted March 4, 2010 if youre gonna create a new deck, create a new thread. dont post it in the same thread. then the page count will get racked up Link to comment Share on other sites More sharing options...
Hydra of Ages Posted March 4, 2010 Report Share Posted March 4, 2010 Well' date=' I gave it a shot, and so far I've been successful anyway, but WHAT is the big deal with Diamond Dude? He's not that spectacular[/quote'] That's because you used to be able to run 3 Trade-in, 3 D-draw and 2 Allure, all of which are Diamond Dude targets. Note also that Diamond Dude's effect only activates the EFFECT of the cards he hits, not the COSTS. Therefor, if you mill say D-Draw with Diamond Dude, you don't need to discard anything, you can just draw twice. That said, I oughta smack you for not including 3 Trade-In. Chain material targets the Grave too, so you have no excuse for it. You also need two Destiny Hero - Malicious. He's very useful. Link to comment Share on other sites More sharing options...
Expelsword Posted March 4, 2010 Author Report Share Posted March 4, 2010 Ok, but since I'm adding cards, what do I take out?I guess poly could go with the Chain Mateials there... that's where I'll startif youre gonna create a new deck' date=' create a new thread. dont post it in the same thread. then the page count will get racked up[/quote'] Didn't see that the first time, I guess it makes sense END THREAD Link to comment Share on other sites More sharing options...
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