Gravekeeper67 Posted February 22, 2010 Report Share Posted February 22, 2010 Since nobody every understands my cards effects, I once again have to describe it. The card says "every time cards are sends to the graveyard by this effect." In other words, its ATK doesn't increase for every card sent to the graveyard by its effect, its ATK increases every time any number of cards are sent to the graveyard. its effect could send 20 cards to the graveyard on 1 attack and its ATK would still increase only by 700 on that 1 attack. Do you guys understand now? Effect: When this card inflicts battle damage to an opponent, the opponent must discard 2 cards from the top of there deck to the graveyard. In addition, every time cards are sent to the graveyard by this effect, increase this cards ATK by 700. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 22, 2010 Report Share Posted February 22, 2010 an opponent should be your opponent their should be his or her graveyard should be Graveyard every time should be each time I find 700 atk boost too much since it'll get too easy to pull off afterwards. Drop it to like 300 or something 7.8/10 Link to comment Share on other sites More sharing options...
Gravekeeper67 Posted February 23, 2010 Author Report Share Posted February 23, 2010 and 300 is also too small. It would be hard enough to keep it out on the field when starting off. Link to comment Share on other sites More sharing options...
Max Darkness Posted February 23, 2010 Report Share Posted February 23, 2010 OCG Fix: When this card inflicts Battle Damage to your opponent, your opponent sends the top card of their Deck to the Graveyard. Each time a card is sent to your opponent's Graveyard by this card's effect, this card gains 100 ATK. "Aztecipede" and "Doom Dozer" have very similar effects, yet neither of them can be Normal Summoned; both are higher than Level 3 and have annoying summoning costs (RFP 1 or 2 Insect-Types). This thing has no Summoning Conditions and can mill at the same rate as "Doom Dozer" (A Level 8). With your original effect, it would grow to 1900 after its first attack. Then 3300. 3300 ATK on a Lv. 3?! Hardly balanced. Plus, milling costs are usually enough of an effect. "Needle Worm" and "Warm Worm" (the most prolific millers) have to Flip Summoned or destroyed for their effects to activate, usually making them one-time effects. With your effect, it becomes an aggressive miller, something that has to have specific summoning conditions, otherwise it's overpowered. 3/10 Link to comment Share on other sites More sharing options...
Dahpretzel1 Posted February 23, 2010 Report Share Posted February 23, 2010 Ehh Decent. 6/10. If you could keep it on the field, it would be deadly. Link to comment Share on other sites More sharing options...
Gravekeeper67 Posted February 23, 2010 Author Report Share Posted February 23, 2010 reread the top to get a description of Soul Eater so you guys understand him better. Link to comment Share on other sites More sharing options...
☨Genocide ☨ Posted February 23, 2010 Report Share Posted February 23, 2010 Hmmm, I think there's already a card called soul eater.... Well, when it comes to the card, it remind me of red moon baby. Weak, but if you can keep it, very good. It's an all together ok card. 7/10 Link to comment Share on other sites More sharing options...
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