snetonobre Posted February 22, 2010 Report Share Posted February 22, 2010 A while ago I've made an Thread of my Earthbound Field Spell card, but it died with less posts than I expected, so I posting it again here with another card I made. Lore:The oponent of this card controller do not receive Battle Damage. The controller of this card can have any number of "Earthbound Immortal" Monsters on your side of the field, regardless of it's effects. Non-"Earthbound Immortal" monsters on the field cannot be destroyed except by the effects of "Earthbound Immortal" monsters. If this card on the field is destroyed, destroy all cards you control. If you have five different "Earthbound Immortal" monsters on your side of the field during your opponent's End Phase you win the duel. The second card, I've made because when I see that image I've talked to myself: "I have to use this."Credits to Art Catacombs Lore:Each time a monster with Fog Counters is destroyed you can put 1 Fog Counter this card (max 5). This card gains the proper effects based on the number of Fog Counters in this card:1+: Only "Cloudian" monsters can attack.2+: You can remove 1 Fog Counter on this card to gain 200 Life Points.3+: You can remove 2 Fog Counters on this card to destroy one monster on the field.4+: You can remove 2 Fog Counters on this card to have one "Cloudian" monster on the field gain 700 ATK until the End Phase.5: You can tribute this card to destroy all monsters on your opponent side of the field. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 22, 2010 Report Share Posted February 22, 2010 think I've already rated the first before, so I'll just do the 2nd one you need to state the max number of Fog Counter you can place onto the spell card. You also didn't give an effect as to what those Fog Counters do on this card as well. So just give an effect to remove some Fog Counters and let the spell card do something else and you'll be fine 8/10 Link to comment Share on other sites More sharing options...
snetonobre Posted February 22, 2010 Author Report Share Posted February 22, 2010 Okay I'll do it.I have changed it to a more complex effect that uses the Fog Counters it gains. But I removed the effect that puts Fog Counters on the monsters. Link to comment Share on other sites More sharing options...
Max Darkness Posted February 23, 2010 Report Share Posted February 23, 2010 The Earthbound Field Spell. Right...so this card be searched for from "Terraforming", you don't recieve Battle Damage, you can control up to five "Earthbound Immortal" monsters, you could have a "Koa'ki Meiru" monster hanging around that couldn't be destroyed, and you win automatically if you can summon a quintet (Hello "Double Costen" and "Double Summon"/"Ultimate Offering"...). So, if you have this card and control two "Aslla Piscu" cards and another pair of Earthbounds, you could activate "Earthbound Whirlwind", then "Swallow's Nest", clearing your opponent's field (dealing around 2400 damage); then activate "Nightmare Archfiends", clearing your opponent's field again and then inflicting heavier damage (dealing 4800 damage). Then the remaining "Aslla Piscu" is clear to attack (opponent is on 800 LP by now remember...). You win in one turn. You don't need all five. "Aslla Piscu" is abusable enough, don't make it more so. Plus, with "Earthbound Linewalker" and "Sacrifice of Honour", the "Earthbound Immortals" already have enough support. 2/10 (So overpowered) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 23, 2010 Report Share Posted February 23, 2010 Okay I'll do it.I have changed it to a more complex effect that uses the Fog Counters it gains. But I removed the effect that puts Fog Counters on the monsters. ok that makes it somewhat better, I'll raise my rate to 8.5/10 Link to comment Share on other sites More sharing options...
snetonobre Posted March 13, 2010 Author Report Share Posted March 13, 2010 The Earthbound Field Spell. Right...so this card be searched for from "Terraforming"' date=' you don't recieve Battle Damage, you can control up to five "Earthbound Immortal" monsters, you could have a "Koa'ki Meiru" monster hanging around that couldn't be destroyed, and you win automatically if you can summon a quintet (Hello "Double Costen" and "Double Summon"/"Ultimate Offering"...). So, if you have this card and control two "Aslla Piscu" cards and another pair of Earthbounds, you could activate "Earthbound Whirlwind", then "Swallow's Nest", clearing your opponent's field (dealing around 2400 damage); then activate "Nightmare Archfiends", clearing your opponent's field again and then inflicting heavier damage (dealing 4800 damage). Then the remaining "Aslla Piscu" is clear to attack (opponent is on 800 LP by now remember...). You win in one turn. You don't need all five. "Aslla Piscu" is abusable enough, don't make it more so. Plus, with "Earthbound Linewalker" and "Sacrifice of Honour", the "Earthbound Immortals" already have enough support. 2/10 (So overpowered)[/quote'] Humm, I think you don't have read the card right. It says "The opponent of this card controller does not receive battle damage."But you still can receive. And the don't destroy effect applys to both players. Link to comment Share on other sites More sharing options...
Parion555 Posted March 13, 2010 Report Share Posted March 13, 2010 Sorry but i have to say this as well.The card is a bit overpowered.It's like a copy of exodius,the ultimate forbiden lord.5 turns with a little risk and you win.It's like Exodia all over again. Link to comment Share on other sites More sharing options...
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