Squirrel Girl Posted February 23, 2010 Report Share Posted February 23, 2010 Lore:This card cannot be Special Summoned from your hand. This card is unaffected by the effects of Monster Cards. Once per turn, you can discard 1 card to negate the activation of a card effect. When this card is destroyed by battle and sent to the Graveyard, You can Special Summon 1 "Effect Eraser Big Shell" from your hand or Graveyard.Lore:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Effect Eraser Small Shell". When this card is Summoned,destroy all Spell and Trap Cards on your opponent's side of the field. This card is unaffected by the effects of Spell, Trap and Monster Cards. This card cannot be destroyed by battle. As long as this card remains face-up on the field all Spell, Trap and Monster Cards effects are negated. You do not take any battle damage from battles including this card. Fix the ocg plz and comment and rate Image credit to jazin kay Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 23, 2010 Report Share Posted February 23, 2010 small shell shouldn't be immune to ALL effects. I'd just make it immune to monster effects and that's enough Big shell is just plain too OPed. The only drawback is the summoning condition, and it's not even hard to do that, so add more drawbacks to it 7/10 Link to comment Share on other sites More sharing options...
Life Forest Posted February 23, 2010 Report Share Posted February 23, 2010 I didn't get the second card. How could it be destroyed by the effect of monsters/spell/trap cards if they cannot be activated while it's on the field? Other than this, it looks overpowered. It is almost immortal... Like the pictures, though the second one doesn't really look like a Shell. But I guess that there are Shells of all types. 7/10. Very cool. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted February 23, 2010 Author Report Share Posted February 23, 2010 Have changed the effect so the Big Shell isn't too OPed. Changed the ocg as well Link to comment Share on other sites More sharing options...
mjs best Posted February 23, 2010 Report Share Posted February 23, 2010 cool cards 8/10 Link to comment Share on other sites More sharing options...
Squirrel Girl Posted February 23, 2010 Author Report Share Posted February 23, 2010 thanks Link to comment Share on other sites More sharing options...
DDevil27 Posted February 23, 2010 Report Share Posted February 23, 2010 I think they`re both overpowered... VERY OVERPOWERED!!!!!!!!!!!!!!! dude fix them I like the pics, names and the design but the are too powerfull 3.5/10 Link to comment Share on other sites More sharing options...
Life Forest Posted February 23, 2010 Report Share Posted February 23, 2010 I didn't get the second card. How could it be destroyed by the effect of monsters/spell/trap cards if they cannot be activated while it's on the field? Link to comment Share on other sites More sharing options...
Squirrel Girl Posted February 26, 2010 Author Report Share Posted February 26, 2010 @DDevil27 They are not OPed @Life Forest It couldn't be destroyed by card effects. I didn't make that an effect. Link to comment Share on other sites More sharing options...
Cardmakermaster12345 Posted February 26, 2010 Report Share Posted February 26, 2010 The idea is pretty interesting but more pictures of that kind of card will be hard to find. OCG is well written.8.5/10 Link to comment Share on other sites More sharing options...
Squirrel Girl Posted February 26, 2010 Author Report Share Posted February 26, 2010 This cards will not be a Set. thanks Link to comment Share on other sites More sharing options...
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