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Cardmaster Arch-type


zaneko

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An idea that just came to me so...

Pics from google.

 

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Lore-

This card cannot attack the turn its effects are activated. Once per turn, you can activate one of the following effects:

-Remove 1 Monster Card in the graveyarg from play to inflict damage to your opponent equal to 50 points for each level of the removed monster.

-Remove 1 Spell or trap Card in the graveyard from play to increase your Life Points by 200 points.

 

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Lore-

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing one level 6 or lower monster you control and removing it from play. "Cardmaster Warrior's" ATK and DEF are equal to the ATK and DEF of the tributed monster plus 200 points for each level of the tributed monster. during each of your Main Phases, tribute and remove from play another monster and change this card's ATK and DEF accordingly. If there are no monster to tribute, destroy this card.

 

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Lore-

Once per turn, remove 1 Magic or Trap Card in the Graveyard from play to draw 1 Spell or Trap card from your deck. Your deck is then shuffled.

 

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Lore-

This card cannot be destroyed in battle. Increase this cards ATK and DEF by 200 points for every card removed from the game before and after it was summoned.

 

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Lore-

This card cannot be the target on an attack. This card can only attack Spell or Trap Cards. The ATK is dealt as damage to opponent.

 

 

Support-

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As long as this card remains on the field, all monsters that you control are returned to your hand when destroyed.

 

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Lore-

As long as this card remains on the field, all cards destroyed are removed from play.

 

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Lore-

As long as this card remains on the field, all monsters are destroyed 3 turns after being summoned and removed from play.

 

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Lore-

Increase the ATK and DEF of all cards with "Cardmaster" in their name by 400 points. As long as this card remains in effect, all cards with "Cardmaster" in their name cannot be destroyed by battle.

 

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Lore-

Activate this card when our opponent holds more cards in his hand than you do. Both players discard their hands and draw until they both hold 6 cards.

 

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Lore-

As long as this card remains in effect, both players must start and end their turns with the same amount of cards. If the end the turn with less cards or more cards than they started with, they recieve 500 points damage for each card difference.

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a few simple effects for half the cards' date=' though there's nothing wrong with that

 

some capitalization errors though, like tributed should be Tributed

 

personally I feel cards like Cycle of Life and Broken Cycle you could have combined into 1 card instead of making them 2 cards

 

8.1/10

[/quote']

I guess. It was origanally supposed to be one, but Broken cycle became like a direct support for Little Beast. Besides, a spell card that removes every destroyed monster that your opponent controls but sends yours back to your hand seems OPed to me, so I seperated it.

 

Not too bad. I like them.

 

9.4/10

 

Thanks!

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