grandprix1 Posted February 25, 2010 Report Share Posted February 25, 2010 This is my second set,called the "Spirit Samurai".Thier effects are based around thier type and attribute and they can switch on the fly,once per turn of course.These are just the monsters,i have some ideas for spell and traps but id like to see what kind of feedback i get before i make them.Any and all criticism is welcome :)(some of the pics look a little stupid cause they got streched : / oh well) Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-Once per turn,Discard 1 card from your hand or Remove 1 "Spirit Samurai" card from your Graveyard to destroy 1 face-up monster on the field. Zombie/Dark-Once per turn,Discard 1 card or Remove 1 "Spirit Samurai" card from your Graveyard to destroy 1 Spell or Trap card on the field. Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-When this card destroys a monster by battle,it can attack again. Zombie/Dark-This cards ATK is increased to 1900 and its DEF is reduced to 0. Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-When this card destroys a monster by battle,increase the ATK of 1 monster you control by 500. Zombie/Dark-Increase this cards ATK to 2050 and reduce its DEF to 0. Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-When this card destroys a monster by battle,add 1 "Spirit Samurai" card from your Deck or Graveyard to your hand. Zombie/Dark-Once per turn,you can send a "Spirit Samurai" card from your Deck to your Graveyard. Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-When this card destroys a monster by battle,Draw 1 card. Zombie/Dark-Increase this cards ATK to 2100 and reduce this monsters DEF to 0. Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-When this card destroys a monster by battle,Special Summon 2 "Broken Blade" tokens ("Broken Blade" Warrior/Earth/Level 1/Normal/ATK-0 DEF-0) to your opponents side of the field. Zombie/Dark-Increase this cards ATK to 2500 and reduce its DEF to 0. Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-When this card destroys a monster by battle,you can Special Summon a "Spirit Samurai" monster from your Hand or Graveyard. Zombie/Dark-Increase this cards ATK to 2600 and reduces its DEF to 0. 1 "Spirit Samurai" monster + 1 "Spirit Samurai" monster. This card can only be Fusion Summoned by sending the Fusion material monsters from the field to the Deck.Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-This card is unaffected by the effects of Trap cards.When this card destroys a monster by battle,Inflict the monsters original ATK as Life Point damage to your opponent. Zombie/Dark-This card is Unaffected by the effects of Spell cards.When this card dstroys a monster by battle,Special Summon a "Spirit Samurai" monster with 1900 or less ATK from your hand or Graveyard. "Spirit Samurai Hiro" + 1 "Spirit Samurai" monster. This card can only be Fusion Summoned by sending the Fusion material monsters from the field to the Deck.Once per turn,you can change this cards Type to Zombie and Attribute to DARK or Type to Warrior and Attribute to EARTH.This cards effect corresponds to its Type and Attribute. Warrior/EARTH-This card is unaffected by the effects of Trap cards.When this card destroys a monster by battle,You can destroy up to 2 cards on the field. Zombie/Dark-This card is unaffected by the effects of Spell cards.Once per turn,by discarding 1 card from your hand or removing 1 "Spirit Samurai" card from your Graveyard you can Special Summon 2 Level 4 or lower "Spirit Samurai" monsters from your hand or Graveyard.Thier effects are negated. *phew* Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 25, 2010 Report Share Posted February 25, 2010 your effect monsters have unique effects for changing both the type AND attribute, but all of their effects are somewhat too similar to one another. Please deviate them more 2nd fusion has a bad background. I don't care about that, but others may 8.2/10 Link to comment Share on other sites More sharing options...
grandprix1 Posted February 25, 2010 Author Report Share Posted February 25, 2010 Yea i know what you meanI was going for the Warrior/EARTH effects would be based around destroying monsters to activate and the Zombie/DARK would be the brute force approach.It is a little boring,i might change it,thanks though :) And about the background,im starting to think im the only one on the site that prefers a white background to a picture of a monster lol oh well xD Link to comment Share on other sites More sharing options...
grandprix1 Posted February 25, 2010 Author Report Share Posted February 25, 2010 Bump >_>; Link to comment Share on other sites More sharing options...
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