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[DUEL] (New card added) Aura Sage


Neil Moffatt

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3 "Charm Of The Sage" cards added plus the "Aura Sage".

[spoiler=Aura Mage]108329.jpg

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 face-up DARK Spellcaster type monster and 1 face-up LIGHT Spellcaster type monster. Once per turn, if this is the only Spellcaster-type monster on your side of the field, you can add 1 Spell card with "Charm Of The Sage" from your Deck or Graveyard to your hand. During your Standby Phase, for every card with "Charm Of The Sage" in it's name equipped to this card, gain 400 Life Points.

 

[spoiler=Fury Charm Of The Sage]108329c.jpg

Lore: Equip only to a face-up Spellcaster-type monster. The equipped monster destroys any monster it battles with after damage calculation. If the equipped monster should be destroyed, you can destroy this card instead. If you do this, you lose 1000 Life Points.

 

[spoiler=Healing Charm Of The Sage]108329x.jpg

Lore: Equip only to a face-up Spellcaster-type monster. Each time the equipped monster destroys a monster by battle, gain 600 Life Points. If the equipped monster is destroyed in battle, gain 200 Life Points for every monster in your Graveyard. You can discard this card to add 1 monster from your Graveyard to your hand.

 

[spoiler=Midnight Charm Of The Sage]108329uq.jpg

Lore: Equip only to a face-up Spellcaster-type monster. The monster equipped with this card gains 700 ATK and loses 700 DEF. You can discard this card from your hand to Special Summon 1 Spellcaster-type monster from your hand or Deck. If the equipped monster should be destroyed, you can destroy this card instead.

 

[spoiler=Evolution Charm Of The Sage]108329.jpgEquip this card to a Level 6 or lower Spellcaster-type monster. When the equipped monster is destroyed, place 1 Evolution Counter on each monster your opponent controls. When a monster with an Evolution Counter attacks, Special Summon 1 "Aura Token" (Fairy-ATK 500 DEF 1700). When this card is in your Graveyard and 3 "Aura Token"s are destroyed, Special Summon 1 "Aura Sage" (ignoring Summoning conditions). The monster Summoned by this effect inflicts 500 points of damage to your opponent's Life Points when it attacks (Damage calculation is applied normally).

 

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[spoiler=Aura Sage]

This card cannot be Normal Summoned or Set. This card can not be Special Summoned except by tributing 1 face-up DARK Spellcaster-Type monster and 1 face-up LIGHT Spellcaster-Type monster. Once per turn, if this is the only Spellcaster-Type monster on your side of the field, you can add 1 Spell card with "Charm Of The Sage" from your Deck or Graveyard to your hand. During each of your Standby Phase, for every card with "Charm Of The Sage" in it's name equipped to this card, increase your Life Points by 400.

 

Decent enough card. Nothing to say.

 

 

[spoiler=Fury Charm of the Sage]

This card can only be equipped to a face-up Spellcaster-Type monster. Any monster that battles this card is destroyed after Damage Calculation. If the equipped monster would be destroyed, you can destroy this card instead. If you do, you lose 1000 Life Points.

 

Nothing to say here either.

 

 

[spoiler=Healing Charm of the Sage]

This card can only be equipped to a face-up Spellcaster-Type monster. Each time the equipped monster destroys a monster by battle, Increase your Life Points by 600. If the equipped monster is destroyed in battle, increase your Life Points by 200 for each monster in your Graveyard. You can discard this card from your hand to add 1 Spellcaster-Type monster from your Graveyard to your hand.

 

Fixed Effect. Nothing to say.

 

 

[spoiler=Midnight Charm of the Sage]

This card can only be equipped to a Spellcaster-Type monster. The equipped monster gains 700 ATK and loses 700 DEF. You can discard this card from your hand to Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand or Deck. If the equipped monster would be destroyed, you can destroy this card instead.

 

Fixed effect. Nothing to say.

 

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