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More Team Fortress 2 Cards?!


Stan Alda

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Late last year, I made a TF2 set, featuring every class of soldier in the game. It was decent (6/10 average), but it was downrated due to too many vanillas, OCG errors, and a lack of backgrounds on some of my pics.

 

So I decided to improve my older cards, as well as give each class a unique Equip Spell card based on their secret unlockable weapons from the game. This set is the result; I will add more cards when I figure out good effects for them (unlike my previous sets, which I submitted all at once).

 

[spoiler=Monsters]449553l.jpg

TF2: Engineer

EARTH/Warrior/Effect

As long as this card is on the field, you may choose from one of these effects during your Main Phase:

-Summon 1 " TF2: Sentry Lvl 1" from your hand.

-Summon 1 "TF2: Dispenser" from your hand.

-Increase the ATK of all Machine-Type Monsters on your side of the field by 300 points.

1400 / 1200

 

449553z.jpg

TF2: Sentry LV1

EARTH/Machine/Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Engineer". You may send this card to the Graveyard to summon "TF2: Sentry LV2".

1500 / 1000

 

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TF2: Sentry LV2

EARTH/Machine/Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Sentry LV1". You may send this card to the Graveyard to summon "TF2: Sentry LV3".

1900 / 1600

 

449553.jpg

TF2: Sentry LV3

EARTH/Machine/Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Sentry LV2".

2400 / 2100

 

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TF2: Pyro

FIRE/Pyro/Effect

If this monster is attacked by a FIRE monster, increase this monster's ATK and DEF by 200 until the end of your opponent's current Battle Phase.

1800 / 1400

 

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TF2: Medic

LIGHT/Warrior/Effect

You may choose 1 of these effects during your Main Phase:

-Increase the ATK and DEF of one monster on your side of the field by 500 points.

-Increase your Life Points by 800 points.

1000 / 1200

 

449553z.jpg

TF2: Heavy

EARTH/Warrior/Effect

If there is a "TF2: Medic" on your side of the field, increase this monster's ATK and DEF by 200.

2000 / 1800

 

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TF2: Scout

WIND/Warrior/Effect

This monster can attack twice during your Battle Phase.

1300 / 1200

 

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TF2: Spy

DARK/Warrior/Effect

You may choose 1 of these effects during your Main Phase:

-Destroy 1 Machine-Type monster on your opponent's side of the field.

-Select one Level 5 or lower monster on your opponent's side of the field. Equip that monster as an Equip Spell Card to this monster. This card's ATK, DEF, Attribute, and Type are changed to that of the equipped monster. If this card is attacked, the equipped Monster is destroyed instead.

1000 / 1000

 

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TF2: Dispenser

EARTH/Machine/Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "TF2: Engineer". Once during your Main Phase, you may add 2 Spell Cards from your Deck to your hand as long as this card is on the field.

0 / 1600

 

 

[spoiler=Equip Spells]449553.jpg

This can only be equipped to "TF2: Medic". Increase your Life Points by 200 each time a monster equipped with this card attacks.

 

 

By the way, I realize the Spy's effect is a bit iffy. Feel free to correct the effect for me, and I'll change it.

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