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First Part To ANSP Set "Short Set"


Ancientspellcaster

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ANSP-01

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Effect:When this card is Summoned its DEF becomes the number of cards that include "Ancientspellcaster's" in their name x 500.Once per turn you can toss a coin if you call it right this card's DEF is doubled if you call it wrong this card's DEF is halved.

 

ANSP-02

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Effect:FLIP:Remove from play 1 Spellcaster-Type Monster from your Graveyard to Special Summon 1 Level 4 or lower Monster from your Graveyard that includes "Ancientspellcaster's" in its name.During your End Phase you can pay 1000 Life Points to flip this card Face-down.

 

ANSP-03

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Effect:When this card is destroyed by battle and sent to the Graveyard inflict 100 Damage to your opponent During each one of their End Phases for as long as this card remains in the Graveyard.When this card in your Graveyard is removed from play you take 1000 Damage.

 

ANSP-04

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Effect:When this card is sent from you hand to the Graveyard you can Special Summon this card to you side of the field by removing from play 1 Spellcaster-Type monster from you Graveyard.When this card is Special Summoned to your side of the field from your Graveyard you can double this card's ATK.When this card is destroyed by battle you can return it to your hand at the end of the Battle Phase.

 

ANSP-05

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Effect:This card cannot be Normal Summoned or Set nor Special Summoned from the Graveyard.This card can only be Special Summoned by sending 1 Warrior-Type Monster and 1 Spellcaster-Type Monster from your side of the field to the Graveyard.When this card is Summoned you can equip to this card up to 2 Spellcaster-Type Monsters from your Graveyard.This card's ATK becomes doubled the combined ATK of the equipped Monsters'. If this card is destroyed you can Special Summon both of the Monsters that were equipped to this card.

 

ANSP-06 This card is used for the second part of this Set

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Effect:This card can be used to Ritual Summon any Ritual Monster that includes "Ancientspellcaster's" in its name.In order to Summon you offer a Monster(s) whose level(s) equal up to the designated Monster's.When this card is sent to the Graveyard after it's used for a Ritual Summon you can sent it to your hand instead.

 

ANSP-07

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Effect:While you control no Monsters and your opponent controls at least 1 Face-up monster and at least 1 Face-up Spell/Trap card you can Special Summon this card.This card can Attack twice during you Battle Phase.

 

AMSP-08

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Effect:"Ancientspellcaster's Magic Gryphon" + "Ancientspellcaster's Stationary Horseman" + 1 Spellcaster-Type Monster.

This card cannot be Normal Summoned or Set.This can only be Fusion Summoned by removing from play from your side of the field all of the Fusion Material monsters listed on this card.When this card is Fusion Summoned you can change the battle positions of all Monsters on the field.Twice per turn you can negate a Monster's effect.

 

ANSP-09

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Effect:Once per turn you can reveal this card to your opponent to discard 1 card from their hand.When this card is removed from play you can Special Summon 1 of your removed from play Spellcaster-Type monsters to you side of the field.

 

ANSP-10

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Effect:Activate this card only when a Spellcaster-type Monster you control is Attacked.Switch the Attacking monster to defense position and inflict 500 damage to your opponent.

 

I Do NOT Own Any Of The Artwork Presented

Give Me Your Opinion,Comment,Concerns,etc.

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Aiku: Self Cards? Really? Oh God...

 

OCG: Multiples mistakes.

 

Effect: Increasing ATK or/and DEF for the control of the field. Sounds like a lot like Blackwing.

 

Image and Name: The names are just pathetic. You call the monsters and Spell by your name, only the Trap Card hasn't your full name in it. By the way, how about making a card saying what's your favorite color or animal? See how this is just selfish? Make cards with their own name, not yours.

 

Overall: 4.0/10

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Aiku: Self Cards? Really? Oh God...

 

OCG: Multiples mistakes.

 

Effect: Increasing ATK or/and DEF for the control of the field. Sounds like a lot like Blackwing.

 

Image and Name: The names are just pathetic. You call the monsters and Spell by your name' date=' only the Trap Card hasn't your full name in it. By the way, how about making a card saying what's your favorite color or animal? See how this is just selfish? Make cards with their [u']own name[/u], not yours.

 

Overall: 4.0/10

I would do that but it's commonly used by all the YCMakers

I am also tired of the commonly used phrases in the Cards' titles like "OF' or "OF THE"

I like to keep it my way

and thanks for the constructive criticism.

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