Mandaloret Posted February 28, 2010 Report Share Posted February 28, 2010 My First set of Necromancer based cards. Let me know what you thinkOverpower?Underpowered?Original?Generic?Insteresting?Dull?OCG errors?overused pics? :D When this card is Special Summoned from the graveyard you can destroy 1 magic or trap card on the field. Once per turn, you can discard 1 card from your hand to negate an effect that targets a "Doomed" monster. This card can not be Normal Summoned. While this card is face-up on the field your opponent can not select another monster as an attack target. You can tribute this card to destroy 1 card on the field. This card can not be Special Summoned, except from the effect of a "Necromancer" card. Once per turn you can place a "necro" counter on any monster on the field. This card increases the ATK of all face-up "doomed" monsters on the field by 200 for each "doomed" monster on the field. When this card is Normal Summoned place 2 "necro" counters on it. Once per turn you can remove 5 "necro" counters from this card to destoy 1 monster on the field or you can remove 2 "necro" counters to add 1 "Doomed" monster from your graveyard to your hand. This card can not be Special Summoned. When this card is Normal Summoned you can place 5 "necro" counters on this card. Once per turn, you can remove "necro" counters from this card to Special Summon a "Doomed" monster from your graveyard whos level is equal to the number of "necro" counters you removed. You can remove 5 "necro" counters from this card to negate the effect of any spell or trap your opponent activates. When this card is normal summoned place 3 "necro" counters on it. You can remove counters from this card to Special Summon a "Doomed" monster from your graveyard whose level is equal to the number of "necro" counters you removed. If this card is selected as the target of an attack you can select 1 Zombie-type monster on the field, the selected monster becomes the new target of the attack. Send from your deck to the graveyard up to 3 "doomed" monsters. Once per turn you can activate one of the following effects:- Add 1 "necro" counter to a face-up monster on the field.- Discard 2 cards and add one "doomed" monster from your graveyard to your hand.- Destroy this face-up card to Special Summon one "doomed" monster from your graveyard. Tribute one face-up "Doomed" monster on the field, add to a card on the field "necro" counters equal to the monsters level. One per turn, you can send a monster from your hand to the graveyard to add 2 "necro" counters to one monster on the field. Send up to 3 "Doomed" monsters from your deck to the graveyard. Decrease the ATK of one face-up monster by 500 for each card sent to the graveyard. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 28, 2010 Report Share Posted February 28, 2010 well you have enough spell/trap support for the vanillas, so that's good there's capitalization errors, like graveyard should be Graveyard Hate Engine's effect doesn't look completed yet Doomed Destroyer's pic is a little bit blurry though for a new member these cards are a very good start, so I'll give this 8.2/10 Link to comment Share on other sites More sharing options...
Mandaloret Posted February 28, 2010 Author Report Share Posted February 28, 2010 Thx for the help, very informative ill go fix capitalization errors and see if i can think of anything to add to hate engine:D Link to comment Share on other sites More sharing options...
grandprix1 Posted March 1, 2010 Report Share Posted March 1, 2010 Minor OCG errors and some words need to be capitalized besides that i think the effects are well done,though they seem like more dark & badass cloudians lol xD,and i still love Hate Engines picture,im totally stealing that from you :P lol 8/10 :) Link to comment Share on other sites More sharing options...
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