BulletMan Posted February 28, 2010 Report Share Posted February 28, 2010 MONSTERS: 23x3 Batteryman AAAx2 Fuel Cell Batterymanx3 Industrialx2 Vaskix1 GoOx1 Batteryman Chargerx3 Batteryman Dx2 Elecfoxx2 ElecPeasantx2 Thunder King Rai-Ohx2 Honest SPELLS: 15x3 Trade Inx1 Heavy Stormx2 Short Circuitx2 Battery Chargerx3 Hand Destructionx1 Trunadex1 Lightning Vortexx2 Burden of the Mighty TRAPS: 2x2 Threatning Roar EXTRA DECK: Generic I just made this. Not knowing what I'm really doing, but I'm trying to make a control version of Batterymen. It's suppose to be fast while obliterating the opponent with what you have and then kill. I NEED HELP YO! Link to comment Share on other sites More sharing options...
LuffyLaxer Posted February 28, 2010 Report Share Posted February 28, 2010 No honests? makes your Batterymen a little bit better. Link to comment Share on other sites More sharing options...
BulletMan Posted February 28, 2010 Author Report Share Posted February 28, 2010 I forgot... I have them, so what to replace? Had trouble with the monster line up, very tight. Link to comment Share on other sites More sharing options...
LuffyLaxer Posted February 28, 2010 Report Share Posted February 28, 2010 maybe-lightning Vortex-burden of the Mighty+ 2 honest. 2 burdens is quite good.1 lightning is good too. Link to comment Share on other sites More sharing options...
BulletMan Posted March 1, 2010 Author Report Share Posted March 1, 2010 Okay. Thoughts on Morphing Jar??? Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 1, 2010 Report Share Posted March 1, 2010 Maybe Side Morphing Jar? You have enough Draw Power with hand d and Trade-in. Link to comment Share on other sites More sharing options...
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