The-Wick! Posted February 28, 2010 Report Share Posted February 28, 2010 [align=center] Well, it's not actually a "Set", but it's a combination of cards ^^'(PS: 2 of then were actually in my Fantasy World Set) [spoiler=Spirit Summoner]LORE:This card cannot be Special Summoned. At the End Phase of the turn this card was Normal Summonede or Flip Summoned, return this card to it's owner hand. This card can attack one more time for every Spell and Trap cards in the field. When this card declares one attack, you can pay 400 Life Points to Special Summon 1 Level 4 or lower monster with 1500 ATK or less from your Deck to your side of the field in face-up attack position (This monster cannot directly attack your opponent). [spoiler=Defense Summoner]LORE:When this card is Summoned, you can turn this card into defense position. While this card is in face-up defense position in your side of the field, once per turn, you can Special Summon 1 Level 4 or lower monster from your Deck to your sideo f the field in face-up defense position. If all your monster field is filed with face-up defense position monsters, you can destroy all cards in both sides of the field. Your opponent take lose 200 Life Points for every card destroyed with this effect. Your opponent can pay half of his Life Points to negate this card effects. [spoiler=Hellza - The Attack Summoner]LORE:When this card is Summoned, change it to attack position. Once per turn, you can Special Summon 1 Level 7 or lower monster with 2400 ATK or less from your Deck to your side of the field in face-up attack position (Except by "Hellza - The Attack Summoner"). Once per turn, if you have less then 3 cards in your hand, select 1 monster Summoned by this card and destroy it. Draw cards until you have 6 cards in your hand. When this card is going to be destroyed by a card effect, you can discard the top card from your Deck to negate it and destroy the card. [spoiler=Neon Summoner]LORE:Once per turn, discard 1 card from your hand and Special Summon any Level 4 or lower LIGHT monster from your Deck or Graveyard in your side of the field. Afterwards, shuffle your Deck.(You can control only 1 "Neon Summoner" on your side of the field.) [spoiler=Summon of The Ultimate Mage]LORE:Pay 1000 Life Points. Chose one monster with 3500 ATK or less from your Deck and Summon it.You can chose the between this Summonings:*This Summoning is treated as a Normal Summon.*This Summoning is treated as a Special Summon.*This Summoning is treated as a Synchro Summon. [spoiler=Hell Summoning]LORE:Activate this card when a "Summoner" monster Special Summon a monster to your side of the field. This monster gains 1000 ATK and DEF. When this monster is destroyed, add the monster to the bottom of your Deck. [spoiler=Summoning Benefits]LORE:Everytime a monster is Special Summoned by the effect of another monster, chose one of this effects:*Your opponent lose 700 Life Points.*You gain 700 Life Points. [spoiler=Vortex Invasion]LORE:Activate only when a monster is Special Summoned. Special Summon a monster with the same Level or lower as the Summoned monster from your hand or Deck. Afterwards, shuffle your Deck. Well, i hope you liked it, since it's not really a set an all but...You know what to do ;).Rate/Hate/Love/Comment[/align] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted February 28, 2010 Report Share Posted February 28, 2010 for Summoner of the Ultimate Mage, you misspelled Synchro in the text it's also OPed for the effect, give it a drawback to it for Summoning Benefits, it's not you win 700 LP, it's Gain 700 LP 8.7/10 Link to comment Share on other sites More sharing options...
The-Wick! Posted February 28, 2010 Author Report Share Posted February 28, 2010 thanks raq, correct the errors and gived the drawback Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 1, 2010 Report Share Posted March 1, 2010 that's good, then now I can raise my rate to 9.3/10 Link to comment Share on other sites More sharing options...
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