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A dark world.......please lock, it seems I couldn't get any info......


deathghost101

should I continue this set of cards a bit more.  

  1. 1. should I continue this set of cards a bit more.

    • yes.
      0
    • .....no
      0


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.......I haven't posted cards in a while.........so here, please rate and comment.

 

[spoiler=monsters]

[spoiler=Dark Fiend Dragon]

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lore: 1 tuner + 2 or more non-tuner Dark Fiend monsters

When this card is destroyed and sent to the graveyard, Special Summon all the monsters used to Synchro Summon this card. If this card destroys a monster by battle, remove from play the destroyed monster.

 

 

[spoiler=Dark Fiend Guardian]

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lore: When this card is Normal Summoned successfully, you can return up to 2 cards on your opponents side of the field to their hand. If there is another Dark Fiend Monster on your side of the field, this card is unaffected by the effects of trap cards.

 

 

[spoiler=Dark Fiend Sentry]

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[spoiler=Dark Fiend Knight]

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lore: If this card is Special Summoned successfully, destroy 1 spell, or trap card on your opponents side of the field. When this card attacks with an ATK that is higher than the DEF of your opponents Defence Position monster, inflict the difference as Battle Damage to your opponents Life Points.

 

 

[spoiler=Dark Fiend Witch]

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lore: Once during your Main Phase, you can raise the ATK of all Dark Fiend Monsters by 200 for each Dark Fiend Monster on your side of the field.

 

 

[spoiler=Dark Fiend Shaman]

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Lore:Once per turn during your Main Phase, you can pay 500 Life Points to destroy one card on the field. During your Battle Phase, you can have one "Dark Fiend" monster attack your opponent's Life Points directly, that monster's ATK is reduced by 1000 until the end of your turn.

 

 

 

 

[spoiler=spells]

[spoiler=Demon Gate]

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lore: Once per turn, if there are no monsters on you side of the field, you may Special Summon 1 Dark Fiend Monster from your hand.

 

 

[spoiler=Rebirth Of The Reaper]

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lore:When "Dark Fiend Guardian" is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon 1 "Dark Fiend Guardian" and 1 level 4 or lower "Dark Fiend" monster from you Graveyard to your side of the field.

 

 

 

 

[spoiler=traps]

[spoiler=Call Of Shadows]

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lore: When one of your Dark Fiend monsters is destroyed, Special Summon a Dark Fiend monster from your deck with a different name.

 

 

[spoiler=Summoning Art Of The Dark]

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lore:When a "Dark Fiend" monster inflicts damage to your oponent's Life Points, you can Special Summon 1 level 4 or lower monster from your Graveyard to your side of the field.

 

 

 

 

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