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Debu-Hime support and Red Meteor Path


-Griffin

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[spoiler=Rose-Hime]With the new banlist, it's come a step closer to being a strong Deck again. Another Trade-In target and the power to get around the annoying limit still imposed on the Deck seems like a good step forwards.

 

Rose-Hime.jpg

 

 

 

[spoiler=Red Meteor Path]

RedMeteorPath.jpg

 

 

 

I'm mainly interested in balance and playability, so don't bother commenting on OCG or the picture. Also, don't bother with a numerical rating, those are worthless in Realistic since the average rating, which should be around 5, is around 9. That also means, Rag, don't bother posting in this thread. you've proved time and time again that your clueless about what I'm interested in so you have nothing to contribute here and any post will be spam.

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Rag, read the first post.

#1 Lonefire exists, no plant is really hard to Summon.

#2 There are notable FIRE Plants, which is all that matters.

#3 Yes, it is, learn the rules for semi-nomis.

#4 I said not to rate because they're worthless

#5 I said not to comment on OCG

#6 Because I knew your comments would be entirely lacking in any value, I specifically said that I didn't want YOU to comment in this thread, thanks for proving your blind, and proving my point that you don't know what you're commenting on.

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Guest Zeonark

I can't believe I had to look at those cards several times to realize that they could work with BRD. ...I think. I'm pretty sure it's a FIRE monster. Anyway, Rose-Hime is pretty good. Evil Thorn or whatever it's name was would work good with it, if it's effect is what I think it is.

 

The second card is kinda lulzy. Nuke with BRD, activate it, Get a 3000 ATK Synchro. I like it. The last drawback seems decent enough.

 

Nice job Griffin. Though Rag isn't the only one you should get mad at, since I had no clue what you were looking for either. xD

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RMP is playable in Demu-Hime I guess, but it was generally made as tech to be used in a wider range of Decks, including new Fortress Decks and Ritual Decks.

 

Rose-Hime was made for Debu-Hime specifically, since their "ace move" is to Summon Debris Dragon, grab Dandylion, then synchro for Black Rose and nuke, leaving you with 2 tokens and your opponent with nothing, so you can Summon Rose-Hime, return the Limited BRD so you can repeat it at some point and also swing for 2.6`k, while also being Trade-In food and a viable Lonefire target and possibly even making Flame Art viable in some builds.

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I sense Black Rose Dragon abuse....

 

Both are very interesting ideas, making Plants 1 step closer to the Meta.

 

Red Meteor Path is interesting. Maybe Semi-Usable in a Trade-In/D-Draw Engine. D-Draw at 1 though kinda hurts it a bit.

 

I also see how they both relate to the Trade-In card, needed high level monsters in the Graveyard. Great job.

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Ahmm..do you mean there are too many monster with "rose hime" in its name??

I can nearly understand what your trying to interpret for the effects.

Then if i control 2 plant monster, what will happen to those monster, do they still be on the field or will be out to graveyard??

 

but you have a good pic and nice effects, merely. 8/10.

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  • 1 month later...

It means that you can only control 1 "Rose-Hime" and allows for later expansion if I so wish.

 

And the effect is perfectly clear, you can Summon it if you control 2 Plant-Types, following simple OCG examples from Grandmaster of the Six Samurai and Great Shogun Shein.

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