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Mischievous Ejector


jack781217

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image credit to 樋ロ, from pixiv

 

 

Since so many decks nowadays rely on cards in the Graveyard...

 

210811u.jpg

Select and activate 1 of the following effects:

● Negate the activation of a Spell, Trap, or Effect Monster in the Graveyard, and remove it from play.

● Negate the Summon of a monster or the activation of a Spell, Trap, or Monster Effect that removes card(s) from the Graveyard as a cost, and remove it from play.

● Negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) in the Graveyard, and remove that card and the targeted card(s) from play.

 

[spoiler=some explaination]● Negate the activation of the effect of a Spell, Trap, or Effect Monster in the Graveyard, and remove it from play.

(for cards like Stardust Dragon, Plaguespreader Zombie, Treeborn Frog, etc)

● Negate the Summon of a monster or the activation of a Spell, Trap, or Monster Effect that remove cards from the Graveyard as a cost, and remove it from play.

(for cards like Chaos Sorcerer, Dark Arm Dragon, Ritual of Grace, etc)

● Negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) in the Graveyard, and remove that card and the targeted card(s) from play.

(for cards like Pot of Avarice, Monster Reborn, Miracle Fertilizer, etc)

 

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It's a sweet card with an even sweeter image' date=' although I would perhaps consider renaming it to something more appropriate, since "Mischievous Ejector" sounds very much like a Monster Card as opposed to a Trap Card.[/quote']

When I was naming this card I had Delinquent Duo (whose OCG name means Mischievous Demon Twins) in mind for some reason...

 

8/10

Though I agree that both effects seem a little too similar.

Also' date=' I love Card Ejector.[/quote']

Well, doesn't Spell Shield Type-8 have the similar effects too?

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● Negate the activation of a Spell' date=' Trap, or Effect Monster in the Graveyard, and remove it from play.

● Negate the Summon of a monster or the activation of a Spell, Trap, or Monster Effect that removes card(s) from the Graveyard as a cost, and remove it from play.

● Negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) in the Graveyard, and remove that card and the targeted card(s) from play.[/quote']

 

mild ocg errors fixed. the first effect still seems weirdly worded, but it should theoretically work on cards like treeborn frog and the new ritual spells.

 

its interesting. like necrovalley made into a countertrap. good build.

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mild ocg errors fixed. the first effect still seems weirdly worded' date=' but it should theoretically work on cards like treeborn frog and the new ritual spells.

 

its interesting. like necrovalley made into a countertrap. good build.[/quote']

 

it's hard...in order to cover all the possible situations that affects the cards in Graveyard. still, this card doesn't prevent the summon of DAD or Judgement Dragon, as they can be summon by merely having cards in the graveyard, in which case D.D. Crow would be better...

 

They all do sound the same a bit but the pic is EPIC

8/10

haha, thx.

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