Specter54 Posted March 4, 2010 Report Share Posted March 4, 2010 These cards I put together, they're a set of six synchro monsters.I was just wondering what people thought of them. Epitome of Blazing Flames, JapetusLevel 8 Fire Pyro1 Tuner + 1 or more non-Tuner monstersWhen this monster is Synchro Summoned, you can remove from play every card in your Graveyard to deal your opponent 100 Damage for every card. If this card is destroyed by battle, destroy all Cards on the field, except for active Continuous Traps or face-down monsters. Epitome of Blinding Light, HemeraLevel 8 Light Fairy1 Tuner + 1 or more non-Tuner monstersYou can pay 1000 Life Points to activate 1 Spell or Trap card from either player's Graveyard and activate it. This effect can be activated during either player's turn, but the timing of the card must be correct. This card is unaffected by card effects. Epitome of Concealing Shadows, ErebusLevel 8 Dark Fiend1 Tuner + 1 or more non-Tuner monstersIf this card is face-up on your side of the field during your opponent's Standby Phase, flip all cards on the field face-down. Face-down cards must remain face-down for a full turn before they may be flipped face-up. This card is not affected by its own effect. Epitome of Howling Winds, KaikeasLevel 8 Wind Warrior1Tuner + 1 or more non-Tuner monstersThis card is not affected by card effects. Once per turn, you may return up to two cards on the field to their owner's hand(s). when this card is sent to the graveyard, deal damage to both players equal to this card's defense points. Epitome of Roiling Waters, ThalassaLevel 8 Water Aqua1 Tuner + 1 or more non-Tuner monstersIf this card battles an opponent's monster, you can discard any number of cards from your hand. This card gains 300 Attack and Defense for every card discarded, until the end of this card's next battle. Epitome of Steadfast Mountains, OureonLevel 8 Earth Rock1 Tuner + 1 or more non-Tuner MonstersOnce per turn, you can negate the activation of a Spell or Trap Card, or the summon of a monster. If you do so, this card loses 300 Attack Points. This card cannot be destroyed, unless its attack is reduced to 0 through its own effect. Please respond with constructive criticism, if you can. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 5, 2010 Report Share Posted March 5, 2010 very impressive pics to got there summon should be Summon. I find Oureon not THAT powerful, seems better suited for a regular effect monster instead same with Thalassa, since all it really does is gain atk, give it another effect change may to can in the text graveyard should be Graveyard 7.8/10 Link to comment Share on other sites More sharing options...
shadow wind Posted March 8, 2010 Report Share Posted March 8, 2010 9/10 Link to comment Share on other sites More sharing options...
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