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Sabiel, Angel of Victory (10,000 ATK!!!!)


Krokosaurus

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2qa4e35.jpg

 

Lore:

This card connot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 10 LIGHT monsters in your Graveyard. When this card is Special Summoned successfully, remove all cards in your Graveyard from play. This card is unaffected by card effects you control (except this card). In addition, after this card declares an attack, half the ATK of this card. This card cannot declare a direct attack. If this card's effect is negated, flip it face-down to destroy 1 card you control.

 

 

Please correct the OCG errors and comment!!!

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 10 LIGHT monsters in your Graveyard. When this card is Special Summoned successfully, remove all cards in your Graveyard from play. This card is unaffected by card effect you control (except this card). Everytime this card declares an attack, half the ATK of this card. This card cannot declare a direct attack.

 

Not so sure on the bolded sentence, but I tried. I guess, for 10,000 Attack this card is sorta balanced with the sentence I threw in at the end. Otherwise, OTK, but with it, It's balanced. Nice job. 8/10

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Guest Cursed Reaction

Without Skill Drain, this becomes ridiculously underpowered due to the effort to summon it and the consequences blah blah. But with Skill Drain, this becomes stupidly overpowered since this is a potential OTK.

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But it says' date=' that it CANT be negated.

if this really doesn´t work, is there any other way to stop skill drain?

[/quote']

 

Yeah, you can't stop Skill Drain with a clause like that. Try changing the bit about not hitting directly too: "When this card attacks your opponent directly, flip this card face-down to negate the attack."

That will stop it working with Skill Drain.

 

Ofc, Skill Drain still makes it a 10K hitter, which is probably an OTK. If you really want to fix it, then this would work:

"If this card's effect is negated, flip it face-down to destroy 1 card you control."

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how did you do 10' date='000 ATK and DEF that does not work!?[/size']

 

http://forum.yugiohcardmaker.net/thread-183975.html

do this just with the ATK and DEF

 

 

Hammer Shot = Insta-Kill

No skill drain = fail

skill drain = broken

 

4/10

 

also check out my ...of the Circle archetype

 

Everything can be destroyed with hammer shot, even judgment dragon and dark armed dragon!

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Hammer Shot = Insta-Kill

No skill drain = fail

skill drain = broken

 

4/10

 

also check out my ...of the Circle archetype

 

Everything can be destroyed with hammer shot' date=' even judgment dragon and dark armed dragon!

[/quote']

 

And D-Prison/Bottomless/Soul Taker/Smashing Ground/Fissure are much better anyway.

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Well, even with 10,000 ATK points, this cards seems like a hassle. It basically just sits there and waits for the opponent to attack it, which no sane person would do. I think its a unique idea, though, and if you got rid of the last sentence and just put other limits on it, it would be a good card. (Also, where did you get the pic?)

 

My rating- 8.5/10

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For 10,000 ATK... this card is actually... good!? I'd NEVER thought I'd say that.

Although, when you flip it face-down and flip it back, I'm pretty sure the ATK is reset.

For the halfing effect, you should put something like "After this card declares an attack" so attack-negating cards will work and still cause it to lose ATK. That'll balance it out nicely.

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did u try looking at ur card again?

 

Summoning conditions are sorta difficult i guess, if u drew this on ur first turn.

 

And there are only a handfull of card that can destroy can destroy it.

 

If its 5000ATK on your turn and 10000 ATK on your oppoents turn, the only way you can destoy it is a Spell Card.

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did u try looking at ur card again?

 

Summoning conditions are sorta difficult i guess' date=' if u drew this on ur first turn.

 

And there are only a handfull of card that can destroy can destroy it.

 

If its 5000ATK on your turn and 10000 ATK on your oppoents turn, the only way you can destoy it is a Spell Card.

[/quote']

 

Stop being dumb. Probably over 50% of card removal doesn't involve attacking, so the ATK doesn't make it much harder to get rid of at all.

 

What does the card removal have to do with anything in my post.

 

I mean if you can t see how this is op'd then your blind, first off for starters,

 

Its 10000ATK!

 

Summoning condition arent incredible difficult.

 

When it attacks its ATK mite only by 5000 but its still pretty high........................................... Just realized that there isnt anything saying that this cards ATK goes back to 10000, so i guess it halved evreythime............So i was wrong there. Its not as op'd as thought.

 

Though still i dont know why u mentioned card removal is the reason im dumb.

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"And there are only a handfull of card that can destroy can destroy it."

This was very' date=' very dumb.

 

Do I need to fetch that several-hundred long list of cards which do the job?

[/quote']

 

Oo lol, whatever i dont 2 fucks

 

And when i said that i was only thinking of monster Cards.

 

But sure be my guest, waste your time finding pics of cards that can do the job, ill look at them and think "cool" XD jk

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