Scatty Posted March 7, 2010 Report Share Posted March 7, 2010 Yeah, I'm bored, so I'll post only 2 cards per day. You'll see what's the theme. [spoiler=From 1 to 10][spoiler=EN001] [spoiler=EN002] [spoiler=EN003] [spoiler=EN004] [spoiler=EN005] [spoiler=EN006 [b]Aura - Life Seekers[/b]] [spoiler=EN007] [spoiler=EN008] [spoiler=EN009] [spoiler=EN010] [spoiler=From 11 to 21][spoiler=EN011] [spoiler=EN012] [spoiler=EN013] [spoiler=EN014 [b]Aura - Night Caller[/b]] [spoiler=EN015] [spoiler=EN016] [spoiler=EN017 [b]Aura - Valuable Sparkling Egg[/b]]This card cannot be destroyed in the turn it is Summoned. You take no Battle Damage from battles involving this card. Once per turn, you can equip this card to a monster your opponent controls. If equipped to a monster with this card's effect, your opponent can Tribute that monster to draw 2 cards. If this card is destroyed in a Monster Card Zone, inflict 600 damage to your opponent. If this card is destroyed in a Spell and Trap Card Zone, inflict 1200 damage to your opponent. [spoiler=EN018] [spoiler=EN019] [spoiler=EN020] [spoiler=EN021] [spoiler=Other 4][spoiler=EN022] [spoiler=EN023] [spoiler=EN024] [spoiler=EN025] Link to comment Share on other sites More sharing options...
Jolta Posted March 7, 2010 Report Share Posted March 7, 2010 LIGHT Spellcaster Archetype? Could it be? Maybe, maybe not. Night Caller? If the card has negative impact on you it should have higher ATK/DEF IMO. http://yugioh.wikia.com/wiki/Chainsaw_Insect 9/10 Link to comment Share on other sites More sharing options...
Cloister Posted March 7, 2010 Report Share Posted March 7, 2010 Yeah, but if it has too much ATK, your opponent will suffer more damage as well, so I think it is balanced. Link to comment Share on other sites More sharing options...
Scatty Posted March 7, 2010 Author Report Share Posted March 7, 2010 Meh, let me tell you the idea of the archetype: They are LIGHT, but are not all spellcasters. Still they fall under these 4 categories: Spellcasters, Fiends, Zombies, or Zombies. All will have this in their effect: "This card cannot be destroyed in the turn it is Summoned." (cannot be destroyed by battle, cannot be destroyed by card effects, cannot be removed from play. it can only be returned to the hand) I will make spell cards to further reinforce this ability, but the rest of the monster's effects themselves will have to do with simply dealing burn/enhanced battle damage.Yeah' date=' but if it has too much ATK, your opponent will suffer more damage as well, so I think it is balanced.[/quote'] Many Aura monsters will have under average ATK. The reason for this is "This card cannot be destroyed in the turn it is Summoned." Link to comment Share on other sites More sharing options...
Cloister Posted March 7, 2010 Report Share Posted March 7, 2010 Yeah, I noticed the "cannot be destroyed" part. First card. I see no errors and I can honestly say that is an original effect and I really like it.It is imo balanced as well and you seem to have been putting down thought in it. EDIT: You can change "As long as you control this card, inflict damage to your opponent equal to the number of cards in his Graveyard x 100 each turn in which this card does not declare an attack." To. "Each turn this card does not declare an attack, you can inflict 100 damage to your opponent for each card in their Graveyard." For the second card. I have already said almost everything that can be said. Well, not all, but the stuff I believe in this case is important. You don't have to change the ATK of it since it can cause you pain as well. Overall 8.6/10. Link to comment Share on other sites More sharing options...
Scatty Posted March 7, 2010 Author Report Share Posted March 7, 2010 EDIT: You can change "As long as you control this card' date=' inflict damage to your opponent equal to the number of cards in his Graveyard x 100 each turn in which this card does not declare an attack." To. "Each turn this card does not declare an attack, you can inflict 100 damage to your opponent for each card in their Graveyard."[/quote'] Yeah, your version is shorter, but both have correct OCG. Changing it anyways... Meh...added Valuable Sparkling Egg. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 7, 2010 Report Share Posted March 7, 2010 fine if you're going to add them out of order. Just be sure to add a NEW next to the cards you add, k? OCG correction has been up already, which wasn't too big to begin with anyway. And I see nothing imbalanced on the effects, they all have their respective drawbacks and all, so the 3 cards get 9/10 from me Link to comment Share on other sites More sharing options...
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