Nutcracker Posted March 7, 2010 Report Share Posted March 7, 2010 Monsters: 183 Ancient Gear Gadjiltron Dragon2 Ancient Gear Golem3 Ancient Gear Knight2 Cyber Dragon3 Cyber Valley3 Deep Sea Diva2 Gravekeeper's Spy3 Turbo Rocket Spells: 172 Ancient Gear Castle3 Book of Moon1 Brain Control1 Future Fusion3 Geartown1 Heavy Storm1 Limiter Removal3 Machine Duplication2 Trade-In Traps:62 Bottomless Trap Hole1 Trap Dustshoot1 Magical Hats1 Mirror Force1 Torrential Tribute Link to comment Share on other sites More sharing options...
.dek Posted March 7, 2010 Report Share Posted March 7, 2010 must show to my friend. he loves vampires and AGs. but he would be like"This deck r fail. Its not all ancient gear funk you!!!!!!!!!!11111111!!!!!!!!!!!!!!!!" oh, n00bs Link to comment Share on other sites More sharing options...
lord dmoc Posted March 7, 2010 Report Share Posted March 7, 2010 This looks vaguely familiar to my ChimeraGear deck, which actualy works. Link to comment Share on other sites More sharing options...
Nutcracker Posted March 7, 2010 Author Report Share Posted March 7, 2010 I havent been able to find any problems with it. And as far as good Ancient Gear decks go I think this is at the top and with a large portion of Anient Gears. Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 7, 2010 Report Share Posted March 7, 2010 No magical hats or terraforming? Just throwing stuff out there. Link to comment Share on other sites More sharing options...
Nutcracker Posted March 8, 2010 Author Report Share Posted March 8, 2010 No magical hats or terraforming? Just throwing stuff out there. I find terraforming will lead to dead draws. I see Magical Hats as a good tech card I just don't see any space for it. Link to comment Share on other sites More sharing options...
Rose Posted March 8, 2010 Report Share Posted March 8, 2010 No magical hats or terraforming? Just throwing stuff out there. I find terraforming will lead to dead draws. How? It searchs out Geartown faster. If you run 3 of the same Field Spell, 1 Terraforming is pretty much staple. Link to comment Share on other sites More sharing options...
Nutcracker Posted March 8, 2010 Author Report Share Posted March 8, 2010 No magical hats or terraforming? Just throwing stuff out there. I find terraforming will lead to dead draws. How? It searchs out Geartown faster. If you run 3 of the same Field Spell' date=' 1 Terraforming is pretty much staple.[/quote'] I know but when I used it i would either draw it when I already had a Geartown or when i would use it I would end up drawing a Geartown shortly after that. Link to comment Share on other sites More sharing options...
lord dmoc Posted March 8, 2010 Report Share Posted March 8, 2010 No magical hats or terraforming? Just throwing stuff out there. I find terraforming will lead to dead draws. How? It searchs out Geartown faster. If you run 3 of the same Field Spell' date=' 1 Terraforming is pretty much staple.[/quote'] I know but when I used it i would either draw it when I already had a Geartown or when i would use it I would end up drawing a Geartown shortly after that. Those are good things, Geartown + Geartown = Gadjiltron Dragon. Link to comment Share on other sites More sharing options...
Nutcracker Posted March 8, 2010 Author Report Share Posted March 8, 2010 I know but i still cant find room for anything. Link to comment Share on other sites More sharing options...
Rose Posted March 9, 2010 Report Share Posted March 9, 2010 I would neg 1 Machine Duplication, or run 41 cards.. Link to comment Share on other sites More sharing options...
Nutcracker Posted March 11, 2010 Author Report Share Posted March 11, 2010 Ok i edited it. Link to comment Share on other sites More sharing options...
Nutcracker Posted March 13, 2010 Author Report Share Posted March 13, 2010 bump Link to comment Share on other sites More sharing options...
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