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Ressurected Giants // Added Beast Rebornen // 14/40


Dragon™

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[align=center]ATTENTION YCM!!!

 

I am making a new set called 'Ressurected Giants'. These have an effect called a 'Field Round'. To perform a Field Round you must have a Ressurected Giant on your side of the field, and what happens is you switch control of all of your monsters and or Spells & Traps to your opponent except the Ressurected Gaint. The Field Round lasts for 3 turns, but can be increased by specific cards. A Field Round can be prevented by the opponent by activating any Spell or Trap. The person who announces the Field Round must pay 750 Life Points during each of their Standby Phases of the Field Round.

 

[spoiler=Story Behind the Ressurected Giants]

Long ago, the protectors of the planets were massive giants. These giants held peace throughout the planets, killing abnormal mortals and creatures. But one day, an evil ruler of Jupiter declared war with the giants. Unfortunately, the ruler prevailed. The giants were lost for an eternity and turned to Black Magic. Now, the ruler of distant galaxies ressurected these giants. They have come back now, their power drained, but their only goal is to destroy the universe!

 

 

 

 

[spoiler=Ressurected Giants]

DO NOT LOOK AT THESE CARDS IF YOU HAVEN'T READ THE INTRO!

 

 

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Lore-

Once per turn, during your Main Phase 1, you can remove from play 2 Spell Cards and a monster in your hand to perform a Field Round. You do not have to pay Life Points for 1 turn of the Field Round.

 

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Lore-

During your Main Phase 1, you can Tribute 1 "Ressurected Giant" monster on your side of the field except this card to perform a Field Round. If you used this card's effect to perform a Field Round, you can draw 2 cards. If one of those cards is a "Ressurected Giant" monster, you can Special Summon that card to your side of the field in face-up Attack Position. This card is destroyed during your Standby Phase the turn after this card was Summoned.

 

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Lore-

You cannot activate this card(s) effects if you have less than 3 cards in your hand. During your Main Phase 1, you can send all cards in your hand back to your Deck to perform a Field Round. While the Field Round is active, this card's ATK is treated as 1600 and this card can attack all monsters on your opponent's side of the field once. If a "Ressurected Giant" is sent to the Graveyard, increase this card's ATK by 400 until the End Phase.

 

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Lore-

1 "Ressurected Giant" + 1 Tuner-Type monster

While this card is face-up on your side of the field, "Ressurected Giants" you control cannot be destroyed by battle but their ATK and DEF is treated as 100. If this card is targeted by a Spell or Trap card thats effect involves reducing ATK or destroying cards, or if this card inflicts battle damage to your opponent directly while you have more than 2 "Ressurected Giant" on your side of the field besides this card, you can perform a Field Round. While the Field Round is active, for one turn, during your Draw Phase, you can add 3 cards from your Graveyard to your hand and draw 1 extra card for each monster on your opponent's side of the field.

 

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Lore-

When this card is Summoned, you must send 2 cards from your hand to your Graveyard and perform a Field Round or this card is destroyed. This card cannot be destroyed while a Field Round is active by the effect of this card. Once per turn, during your Battle Phase of a Field Round, you can remove from play all cards in your opponent's hand and decrease your Life Points by 2000. If this card is destroyed, it is sent back to your Deck, and you must shuffle your Deck.

 

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Lore-

You can Special Summon this card from your hand by destroying 1 or more face-down cards on your side of the field. If your opponent activates a Spell, Trap, or monster thats effect involves destroying cards, send the top 3 cards in your Deck to the Graveyard. If one of the cards was a "Ressurected Giant", you must perform a Field Round and Special Summon that monster to your side of the field. While the Field Round is active, during your Battle Phase, this card's ATK is equal to the number of cards you destroyed to Special Summon this card x500, and this card can attack your opponent directly.

 

 

 

[spoiler=Ressurected Creatures]

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Lore-

FLIP: Add 1 "Ressurected Giant" from your Deck to your hand. This card can attack your opponent directly if you control another face-up "Ressurected Abomination".

 

 

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Lore-

FLIP: Destroy the top 3 cards in your opponent's Deck. If one of the cards were a Spell or Trap Card, add a "Ressurected Abomination" from your Deck to your hand.

 

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Lore-

You can skip your next Draw Phase to Special Summon 1 "Ressurected Giant" monster from your Deck to your side of the field in face-up Defense Position. This card's first effect can only be used once per 3 turns. Once per turn, during your Main Phase 1, you can decrease the ATK of a monster on your side of the field by 300 to increase this card's ATK by 300. When this card's ATK is equal to 2000 or more by the effect of this card, you can draw 2 cards.

 

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Lore-

1 "Ressurected" Tuner + 1 or more non-Tuner monsters

Once per turn, during your Main Phase 1, you can select the names of 3 cards in your Deck. Randomly draw 3 cards, and if one of the names of a card you selected were drawn, increase this card's ATK by 500. When this card is destroyed and sent to the Graveyard, draw 1 card. When this card's ATK is exactly 3000, you can add 1 Tuner-Type monster and 1 Trap or Spell from your Deck to your hand and destroy this card. All cards drawn by this card's effect are removed from play.

 

 

[spoiler=The Ressurected Rebornens]

Yes, I made the holo.

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Lore-

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by removing from play a "Ressurected Giant" monster in your Graveyard. While this card is face-up on your side of the field, if a Trap Card is activated, both players must draw 1 card and add 1 card from their Graveyard to their hand. While you control this face-up card and a "Ressurected Giant" monster, this card cannot be destroyed by battle or by Spell or Trap Cards.

 

Holo ish by me.

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Lore-

Once per turn, during your Main Phase 1, while you control this face-up card, you can activate this effect to make both players destroy 1 monster card on their sides of the field. If there is no monster on one of the sides of the field, you cannot activate this effect. This card gains 200 ATK for each Level of the cards sent to the Graveyard by this effect. This card's first effect can only be activated once. You can Tribute this card if it has 3000 ATK to draw 4 cards. This card can only attack once per 3 turns. Each turn, during your Main Phase 1, while you control this card, decrease your Life Points by 500.

 

HOLOME.

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Lore-

If this card is used for a Tribute Summon, you can Special Summon this card to your side of the field in face-up Attack Position. Place a Claw Counter on this card each time you draw a card. When there are 5 Claw Counters on this card and you have another "The Ressurected" monster on your side of the field, inflict damage to your opponent's Life Points equal to the total Level of monster cards that you have drawn for this card's effect x100.

 

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You're on to something.

 

8.5/10

 

Thanks guys.

 

Ehm' date=' I am thinking of that it is a [i']giant horse[/i], if you might understand.

 

That is what you think of as a "Giant" (Although it does look big)? If you let me, I will try to find a pic that I think should be with this card. I will give you the link in a PM if I find one, prior to letting you know that I have found a pic. You don't have to use it if you want to. I just think that this card would work for a different card idea/set instead of this one.

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You're on to something.

 

8.5/10

 

Thanks guys.

 

Ehm' date=' I am thinking of that it is a [i']giant horse[/i], if you might understand.

 

That is what you think of as a "Giant" (Although it does look big)? If you let me, I will try to find a pic that I think should be with this card. I will give you the link in a PM if I find one, prior to letting you know that I have found a pic. You don't have to use it if you want to. I just think that this card would work for a different card idea/set instead of this one.

 

Thanks, but I don't really want a different pic. Thanks for the offer, though ;)

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You're on to something.

 

8.5/10

 

Thanks guys.

 

Ehm' date=' I am thinking of that it is a [i']giant horse[/i], if you might understand.

 

That is what you think of as a "Giant" (Although it does look big)? If you let me, I will try to find a pic that I think should be with this card. I will give you the link in a PM if I find one, prior to letting you know that I have found a pic. You don't have to use it if you want to. I just think that this card would work for a different card idea/set instead of this one.

 

Thanks, but I don't really want a different pic. Thanks for the offer, though ;)

 

Well, I'll still find a pic for you and see what you think. You never know, you could change your mind.

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Hmm, intersting...Lueken seems like a good card, though it'll take some careful planning to use properly...overall, though, I give this one a solid 10/10 since you can use the Field Round to sweep some junk into their field and make sure they can't retaliate with a card like Miror Force (or whatever version they have nowadays).

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Well, I think the Lueken has a better pic than Khalon, but that is the only thing that is holding me back from giving a 10/10 rating (the pics). A card's rating, for me, usually depends on the card's picture, as well as the stats. Because someone could use a really bad picture on a really good card, or a really good picture on a really bad card. You get what I'm saying, don't you? In short, the pic makes the card (for the most part).

 

Otherwise, probably one of my favorite sets on YCM.

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Hmm' date=' intersting...Lueken seems like a good card, though it'll take some careful planning to use properly...overall, though, I give this one a solid 10/10 since you can use the Field Round to sweep some junk into their field and make sure they can't retaliate with a card like Miror Force (or whatever version they have nowadays).

[/quote']

 

Well' date=' I think the Lueken has a better pic than Khalon, but that is the only thing that is holding me back from giving a 10/10 rating (the pics). A card's rating, for me, usually depends on the card's picture, as well as the stats. Because someone could use a really bad picture on a really good card, or a really good picture on a really bad card. You get what I'm saying, don't you? In short, the pic makes the card (for the most part).

 

Otherwise, probably one of my favorite sets on YCM.

[/quote']

 

Wow, 10/10 and 'probably one of my most favorite sets on YCM', thanks so much guys! Means a lot!

 

 

Anyway, I am wondering why ragna hasn't showed up yet. Any further feedback is welcome!

 

Side Note: I make 1 card a day.

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all right, for your Lueken the Wind

 

"you can send all cards in your hand back to your Deck to perform a Field Round" <-----this is the only thing that's a bit OPed.

 

You never specified a minimum, so you could just 1 card. I'd modify it so you have to send at least 3 cards in your hand to your Deck for this effect

 

9/10

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Well, I'm not getting your point here.

 

You can send all cards in your hand back to your Deck to perform a Field Round.

 

Well, YOU CAN send ALL of the cards, or do a regular Field Round and not have it's effect.

 

So, I don't really understand if it says 'you can send all', then of course, you would have to send all of them to the Graveyard, but I wouldn't understand how I could send LESS than that to the Graveyard, could you specify?

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