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IM JUST A PROMNIGHT DUMPSTER BABY


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3 Ryko, Lightsworn Hunter

3 X-Saber Airbellum

2 Super Hamster

2 Gravekeeper's Guard

2 Flamvell Magician

2 Flamvell Firedog

1 Des Koala

1 Card Trooper

1 Sangan

1 Summon Priest

1 Rescue Cat

 

3 Book of Moon

2 Pot of Avarice

1 Rekindling

1 Giant Trunade

1 Heavy Storm

1 Cold Wave

1 Brain Control

1 Mind Control

1 Mystical Space Typhoon

 

2 Royal Oppression

2 Bottomless Trap Hole

2 Dimensional Prison

1 Torrential Tribute

1 Mirror Force

1 Solemn Judgment

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Guard rapes BW and GB (both meta) and provides Arcanite access. Ergo' date=' you don't need 3 Hamster if you run 2 Guard.

[/quote']

 

You don't like me at all. I find it hilarious.

 

3 Hamster would force me to run 3 POA' date=' for the fact that it fills the graveyard WAYY TOO MUCH. Thus, it also defeats the purpose for Rekindling.

[/quote']

 

No it wouldn't. Two pot is fine. You are assuming you are going to hit three monsters if you mill with ryko. Not the case at all. I think with the hamster combo on average you end up with 3-4 monsters in grave. Lets do some math.

 

3*3 = 9

3*4 = 12

 

So usually you might end up between 9 and 12 with the triple hamster. Which makes two pot perfect.

 

Might do well to neg a Ryko for another Helldog. Helldog's pretty core' date=' just saying.

[/quote']

 

This.

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How does 3 targets' date=' [not airbellum'] sound with 3 hamster?

 

.....If we look at your flamvell ratio. It looks legit. You are only running two firedog with two magician... What makes 2/2 better than 3/3? Stop trying to make me look like a jackass and think for a second. I'm no troll. I'm all about making decks better.

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*points to sig..* Not making you look like a jackass' date=' nor am I calling you troll.

 

But that wasn't the question. negging ryko makes 3 targets excluding the tuner, for 3 hamster..

 

if i draw 1 of those 3 targets, 1 hamster is dead.

[/quote']

 

Remember the same argument can be made about the flamvell magicians.

 

But that's why we have pot of avarice.

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So true... but then again.. Firedog does perfectly well as a beater, as hamster as a defender.

 

But a beater is more superior to a defender. At 1800 it can be easily obliterated.. As you probably know, the flamvells are becoming more and more popular, Firedog > Hamster. Stardust > Ryko.

 

One reason I run Guard.

>Stardust

>Firedog

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So true... but then again.. Firedog does perfectly well as a beater' date=' as hamster as a defender.

 

But a beater is more superior to a defender. At 1800 it can be easily obliterated.. As you probably know, the flamvells are becoming more and more popular, Firedog > Hamster. Stardust > Ryko.

 

One reason I run Guard.

>Stardust

>Firedog

[/quote']

 

Really? I haven't seen Flamvell being played at all....lol

 

But then again thinking about the end result here. Someone smacking a hamster causes a +1 for the hamster player. I'd rather have the +1 over a stardust any day. Its pretty easy to kill a stardust anyway. Crow, Soul Exchange, Brain Control, Caius, Book of Moon, Thunderking, Oppression, Legendary Jujitsu Master, Chaos Sorcerer, D-Prison.

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The reason he has oppression in the deck is because he's pro...lol Sadly that pretty much is the reason. Why do BW run oppression when Bora, Gale, and Shura all special summon? And from what I've seen they do those plays more than they do the vayu thing that gets around oppression. You have to realize that oppression isn't going to be face up for the whole game, and that he won't play it unless he must.

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