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My 2010 Lightsworn deck


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Here it is Finally.

 

Monsters:24

Celestia, Lightsworn Angel x3

Ehren, Lightsworn Monk x1

Garoth, Lightsworn Warrior x2

Gorz the Emissary of Darkness x1

Honest x2

Jain, Lightsworn Paladin x3

Judgment Dragon x1

Lumina, Lightsworn Summoner x1

Lyla, Lightsworn Sorceress x2

Necro Gardna x1

Plaguespreader Zombie x1

Ryko, Lightsworn Hunter x3

Wulf, Lightsworn Beast x3

 

Spells:10

Charge of the Light Brigade x1

Cold Wave x1

Foolish Burial x1

Heavy Storm x1

Monster Reincarnation x1

Mystical Space Typhoon x1

Reinforcement of the Army x1

Solar Recharge x3

 

Traps:6

Beckoning Light x3

Mirror Force x1

Solemn Judgment x1

Torrential Tribute x1

 

Extra:1

Ally of Justice Catastor x1

Armory Arm x2

Black Rose Dragon x1

Brionac, Dragon of the Ice Barrier x1

Gaia Knight, the Force of Earth x1

Goyo Guardian x1

Magical Android x2

Mist Wurm x1

Psychic Lifetrancer x1

Red Dragon Archfiend x1

Stardust Dragon x2

Tempest Magician x1

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-1 Cold Wave

+1 Card Trooper

-2 Ryko

+1 Celestia

+1 MST

-2 Jain

+1 Trunade

+1 Tragoedia

-1 Beckoning Light

-1 Gorz

+2 Thunder King Rai Oh

 

Although' date=' I would like to fit in some Orange Heralds and Archlord Kristyas into this...

[/quote']

 

Why would I deface my deck? I will add a Celestia. I don't have MST in there?

 

EDIT: you really don't know what MST stands for do you? I have 1 in there.

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Ok so I misread 1 name.. No need to flame.

Let me breaker this down for you.

 

Cold wave stops big plays with charge etc.

Card Trooper is an excellent replacement for a lack of charges

3 Ryko is overkill

3 Celestia is standard

Gorz is cloggy because you need to have beckonings set etc

Trago > Gorz in LS

3 Jain is overkill

3 Beckonings are cloggy

2 TKRO is a personal tech choice in ls for me, it slows down theopponent stopping special summons while you can make big plays, now I understand that it conflicts with RotA and Charge but they're only 2 cards.

 

This deck would be extremely competitive with those changes...

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Ok so I misread 1 name.. No need to flame.

Let me breaker this down for you.

 

Cold wave stops big plays with charge etc.

Card Trooper is an excellent replacement for a lack of charges

3 Ryko is overkill

3 Celestia is standard

Gorz is cloggy because you need to have beckonings set etc

Trago > Gorz in LS

3 Jain is overkill

3 Beckonings are cloggy

2 TKRO is a personal tech choice in ls for me' date=' it slows down theopponent stopping special summons while you can make big plays, now I understand that it conflicts with RotA and Charge but they're only 2 cards.

 

This deck would be extremely competitive with those changes...

[/quote']

 

Jain is just in there because Lumina went to 1, I'm 2 of them out when I get a JD and another Lyla or Celestia (if somebody trades me a celestia), Aurkus is leaving (because my local Meta doesn't have much targeting) for Lyla or Celestia. I don't like Trooper or TKRO (Nobody trades TKROs in my area) or Trago (he is weak when he comes out). Beckoning is there at 3, because I'm really unlucky when it comes to milling JD.

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So basically your telling me you won't do the fixes because you don't have it. Fair enough. And your reasonings are not good' date=' yeah tragos bad that's why all the top players are playing him. Trooper is a replacement Charge. :/

I can understand not liking TKRO however.

[/quote']

 

Trago just won't work for me, he won't be strong enough, and I don't know anyone that has 1 or will trade 1 (mainly because of this reason). Trooper can be like Charge but it's not a Charge, I'll test at locals tomorrow. And TKRO is just hard to get, nobody trades him, well, nobody has him around here.

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Ok so I misread 1 name.. No need to flame.

Let me breaker this down for you.

 

Cold wave stops big plays with charge etc.

Card Trooper is an excellent replacement for a lack of charges

3 Ryko is overkill

3 Celestia is standard

Gorz is cloggy because you need to have beckonings set etc

Trago > Gorz in LS

3 Jain is overkill

3 Beckonings are cloggy

2 TKRO is a personal tech choice in ls for me' date=' it slows down theopponent stopping special summons while you can make big plays, now I understand that it conflicts with RotA and Charge but they're only 2 cards.

 

This deck would be extremely competitive with those changes...

[/quote']

 

Believe Him I main 3 TKRH and they work like a charm

I also Teched Reasoning and worked GOOD

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Ok so I misread 1 name.. No need to flame.

Let me breaker this down for you.

 

Cold wave stops big plays with charge etc.

Card Trooper is an excellent replacement for a lack of charges

3 Ryko is overkill

3 Celestia is standard

Gorz is cloggy because you need to have beckonings set etc

Trago > Gorz in LS

3 Jain is overkill

3 Beckonings are cloggy

2 TKRO is a personal tech choice in ls for me' date=' it slows down theopponent stopping special summons while you can make big plays, now I understand that it conflicts with RotA and Charge but they're only 2 cards.

 

This deck would be extremely competitive with those changes...

[/quote']

 

Believe Him I main 3 TKRH and they work like a charm

I also Teched Reasoning and worked GOOD

 

TKRO are just hard to find. Reasoning sounds interesting, and it actualy works?

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Ok so I misread 1 name.. No need to flame.

Let me breaker this down for you.

 

Cold wave stops big plays with charge etc.

Card Trooper is an excellent replacement for a lack of charges

3 Ryko is overkill

3 Celestia is standard

Gorz is cloggy because you need to have beckonings set etc

Trago > Gorz in LS

3 Jain is overkill

3 Beckonings are cloggy

2 TKRO is a personal tech choice in ls for me' date=' it slows down theopponent stopping special summons while you can make big plays, now I understand that it conflicts with RotA and Charge but they're only 2 cards.

 

This deck would be extremely competitive with those changes...

[/quote']

 

Believe Him I main 3 TKRH and they work like a charm

I also Teched Reasoning and worked GOOD

 

TKRO are just hard to find. Reasoning sounds interesting, and it actualy works?

 

Yup...especially if you taunt them into chossing level 4 a common level in LS and get lots of wulfs milled...=D

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Ok so I misread 1 name.. No need to flame.

Let me breaker this down for you.

 

Cold wave stops big plays with charge etc.

Card Trooper is an excellent replacement for a lack of charges

3 Ryko is overkill

3 Celestia is standard

Gorz is cloggy because you need to have beckonings set etc

Trago > Gorz in LS

3 Jain is overkill

3 Beckonings are cloggy

2 TKRO is a personal tech choice in ls for me' date=' it slows down theopponent stopping special summons while you can make big plays, now I understand that it conflicts with RotA and Charge but they're only 2 cards.

 

This deck would be extremely competitive with those changes...

[/quote']

 

Believe Him I main 3 TKRH and they work like a charm

I also Teched Reasoning and worked GOOD

 

TKRO are just hard to find. Reasoning sounds interesting, and it actualy works?

 

Yup...especially if you taunt them into chossing level 4 a common level in LS and get lots of wulfs milled...=D

 

Sounds fun, what to neg so I can try it out?

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