Jump to content

Eltanin the Lightsworn Mech


Recommended Posts

Eltanin the Lightsworn Mech:

 

Deck: 42

 

Monsters: 22

2 Cyber Eltanin

1 Lumina, Lightsworn Summoner

2 Celestia, Lightsworn Angel

2 Ehren, Lightsworn Monk

2 Ryko, Lightsworn Hunter

3 Wulf, Lightsworn Beast

2 Lyla, Lightsworn Sorceress

2 Jain, Lightsworn Paladin

3 Garoth, Lightsworn Warrior

1 Card Trooper

2 Honest

 

Spells:13

1 Foolish Burial

1 Charge of the Light Brigade

3 Solar Recharge

1 Reinforcement of the Army

1 Card Destruction

1 Allure of Darkness

1 Heavy Storm

1 Giant Trunade

1 Mystical Space Typhoon

2 Monster Reincarnation

 

Traps: 7

3 Beckoning Light

1 Mirror Force

2 Black Horn of Heaven

1 Malevolent Catastrophe

 

 

Playbook:

 

The point of this deck is to Either kill the opponent with your lightsworns, or take a power hit on them With Eltanin.

 

Lightsworns: They mill your deck for effects and summons and help you get cards you need faster or get cards in the grave for Eltanin.

 

Card Trooper: Helps mill your deck for fun LS abilities or Eltanin Boost. also increases his own attack for the milled cards.

 

Eltanin: Not a necessity to win, but makes for a great power hit in the end if you get stuck. Advised to have activated Trunade, Heavy Strom, or Malevolent Catastrophe prior to his summoning.

 

Allure of Darkness: Advisable only for use if you need extra cards in the grave to boost Eltanin where needed.

 

Black Horn: Who doesn't love negating a special summon? Especially against eg. Super Stardust? Or a Brio.. Or DaD. lol

 

Monster Reincarnation: Just in case Eltanin gets milled, or another monster you may need for combo play.

 

Card Destruction: Why not ditch your unusable hand for something better? or if you think you can pull Eltanin from it, or a LS summoner on the field can be used to pull monsters from the grave you ditched.

 

Honest: Just the boost you could use in a tight pinch. plus monster reincarnates make him more usable.

 

That's about it on the playbook.

 

Rates please? Suggestions? and I know JD isn't in here. If played right he isn't needed at all.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...