Fraz Posted March 14, 2010 Report Share Posted March 14, 2010 181 Chaos Sorc3 Skilled Dark Magician3 Breaker3 Kycoo3 Crusader of Endymion3 Defender 1600/2000 guy2 Lyla 103 Village2 Terraforming1 Allure3 Solidarity1 MST 123 Dark Bribe2 Oppression2 Skill Drain2 Bottomless1 Solemn1 Torrent1 Mirror Building this for a friend. Any suggestions? Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted March 14, 2010 Report Share Posted March 14, 2010 181 Chaos Sorc3 Skilled Dark Magician3 Breaker3 Kycoo3 Crusader of Endymion3 Defender 1600/2000 guy2 Lyla 103 Village2 Terraforming1 Allure3 Solidarity1 MST 123 Dark Bribe2 Oppression2 Skill Drain2 Bottomless1 Solemn1 Torrent1 Mirror Building this for a friend. Any suggestions? Sorcerer of dark magic along with secret village creates a s/t zone lock so add SODM Link to comment Share on other sites More sharing options...
Fraz Posted March 14, 2010 Author Report Share Posted March 14, 2010 1. Read Sorc2. Read decklist3. Realise what's wrong with what you suggested ;) Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 14, 2010 Report Share Posted March 14, 2010 Maybe a burden of mighty in the side? Well, does the deck have a side? Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted March 14, 2010 Report Share Posted March 14, 2010 1. Read Sorc2. Read decklist3. Realise what's wrong with what you suggested ;) Yeah I know, there aren't any spellcasters that level 6 or above. Try adding 3 dark magicians and more normal spells so you can bring out dark magician. Link to comment Share on other sites More sharing options...
Legend Zero Posted March 14, 2010 Report Share Posted March 14, 2010 Decree creates a complete Spell/Trap lock. But it doesn't look like that was what you are going for. =/ Link to comment Share on other sites More sharing options...
Fraz Posted March 14, 2010 Author Report Share Posted March 14, 2010 Not at the moment. Was thinking something like 2 Decree13 Monarch related cards1. Read Sorc2. Read decklist3. Realise what's wrong with what you suggested ;) Yeah I know' date=' there aren't any spellcasters that level 6 or above. Try adding 3 dark magicians and more normal spells so you can bring out dark magician.[/quote'] But... that's complicated and doesn't give enough profit.Decree creates a complete Spell/Trap lock. But it doesn't look like that was what you are going for. =/ Sides into that at best. Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 14, 2010 Report Share Posted March 14, 2010 hey Fraz, What about my suggestion? Link to comment Share on other sites More sharing options...
Fraz Posted March 14, 2010 Author Report Share Posted March 14, 2010 The first part of the post was meant to be in response to yours but then 2 people posted under it while I was typing ¬_¬ Link to comment Share on other sites More sharing options...
Tronta Posted March 15, 2010 Report Share Posted March 15, 2010 looks slow. i foresee a lot of pure monster hands that dont give many large plays. perhaps an apprentice engine would speed it up? it would also work towards solidarity, allure, etc, and dodges oppression. and it opens up the way for cards like seer for some draw power and nights end/frequency for synchros/chaos food. the synchros wouldnt dodge oppression, but a nights end would probably still make a nice one-of. edit: also allows some defensive plays to help stall until you can take control of the field. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.