Jump to content

Huge Tournament !!!


kingdom01

Recommended Posts

Here is my second card:

493309f.jpg

 

Lore:1 Boom Synchron + 1 or more non-Tuner monster

Pay 1000 Life Points.This card can Synchro Summoned by removing 1 "Boom" monster on your side of the field and 1 monster in your Graveyard from play.When this card is Synchro Summoned, raise this card's lvl x1 for each card on your opponent's side of the field.Increase this card ATK and DEF by x500 for each Lvl this card gains.Once per turn you can move this card to an unoccupied Monster Card Zone on your side of the field, then destroy 1 card your opponent's side of the field in the same column as this card.If this card would be destroyed by battle, it is not destroyed.(Damage calculation is applied normally).

Link to comment
Share on other sites

  • Replies 72
  • Created
  • Last Reply

Okay here's my card:

 

63741ma.jpg

 

Lore:When this card is Summoned, Special Summon as many Level 3 Monsters from your Graveyard to your opponent's side of the field. The Special Summoned Monsters cannot be Tributed or be used for a Synchro Summon. During your opponent's End Phase, inflict Damage to your opponent equal to the number of Level 3 Monsters on his side of the field. When this card is attacked by a Level 3 Monster, change this card to defense position and increase this card's DEF by 400. When this card is destroyed and removed from the field, destroy all Level 3 Monsters on your opponent's side of the field. If this card is destroyed by an opponent's card effect, you can remove from play 1 Level 3 Monster in your Graveyard to Special Summon this card to your side of the field During your next Standby Phase. This card gains 300 ATK for each Level 3 Monster on your side of the field. While this card is in your Graveyard, you can remove this card from play along with all Level 3 Monsters in your Graveyard to destroy all Monsters on your opponent's side of the field and Special Summon Monsters from your opponent's Graveyard to your opponent's side of the field equal to the number of Monsters destroyed by this card's efect, in defense position.

Link to comment
Share on other sites

Guest Random Dude

All right, here's my card.

 

484874.jpg

 

Lore:This monster can only be summoned if your opponent controls a monster and you control no monsters. When this monster is summoned, equip it to your opponent's monster and take control of it. For every turn this monster is in play, you lose 100 Life Points. When a monster that is equipped with this card is destroyed, destroy this card also.

Link to comment
Share on other sites

Here is my second card:

493309f.jpg

 

Lore:1 Boom Synchron + 1 or more non-Tuner monster

Pay 1000 Life Points.This card can Synchro Summoned by removing 1 "Boom" monster on your side of the field and 1 monster in your Graveyard from play.When this card is Synchro Summoned' date=' raise this card's lvl x1 for each card on your opponent's side of the field.Increase this card ATK and DEF by x500 for each Lvl this card gains.Once per turn you can move this card to an unoccupied Monster Card Zone on your side of the field, then destroy 1 card your opponent's side of the field in the same column as this card.If this card would be destroyed by battle, it is not destroyed.(Damage calculation is applied normally).[/b']

 

I've been posted my card days ago kingom01,you should pay attention more XD

Link to comment
Share on other sites

oh sorry bomber i didn't pay attention to your card, any how first post is updated now with your cards.

Random dude the first phase is over and you lost because u didn't post your card so your out of the contest i'm sorry.

 

We still need the other 3 guys to post their cards as well.

Link to comment
Share on other sites

Okay hope these cards are good.They're from one of my more succesful sets,Ultimate Fiends.Here they are:

 

[spoiler=Ultimate Fiends-Demonic Destroyer]63741y.jpg

Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing all Fiend-Type Monsters you control. This card's Summon cannot be negated. This card gains 600 ATK and DEF for each Monster Tributed for this card. Once per turn, you can select and remove from play 1 "Ultimate Fiends" Monster in your Graveyard. This card gains the selected Monster's effect. During your Standby Phase, you can send the top 3 cards of your Deck to your Graveyard. If all the cards you sent to the Graveyard were Fiend-Type Monsters, this card can attack your opponent directly. If any of the cards you sent to the Graveyard were Spell or Trap cards, you lose 500 Life Points and you cannot conduct your Battle Phase this turn. When this card is destroyed and sent to the Graveyard, you can remove from play 2 Fiend-Type Monsters in your hand and 2 Fiend-Type Monsters in your Deck to Special Summon 1 "Ultimate Fiends" Monster with a Level equal to or less than this card from your Graveyard.

 

[spoiler=Ultimate Fiend Reincarnation]63741z.jpg

Lore:When an "Ultimate Fiends" monster on your side of the field is destroyed and sent to the Graveyard, you can remove from play 2 Fiend Type Monsters in your hand to Special Summon the destroyed Monster to your side of the field. The Special Summoned Monster has his ATK points halved and cannot be used as a Synchro Material for an "Ultimate Fiends" Synchro Monster. When the Special Summoned Monster is destroyed and removed from the field, you can return 1 of the Monsters you removed from play using this card to your Graveyard. When this card is destroyed, destroy all the Monsters Special Summoned by this card's effect. When this card is targeted by an opponent's Spell or Trap card, you can remove from play 1 Fiend Type in your hand to negate the activation of the Spell or Trap card and destroy it.

 

[spoiler=Ultimate Fiend Coliseum]63741r.jpg

Lore:If you conrol 2 or more "Ultimate Fiends" Monsters when this card is activated, this card's activation cannot be negated. "Ultimate Fiends" monsters you control cannot be targeted by Spell or Trap cards. During each of your Standby Phases, this card gains 1 counter for each "Ultimate Fiends" Monster you control. When an "Ultimate Fiends" Monster is targeted by an opponent's card effect, you can remove 2 counters from this card to negate the activation and destroy that card. When this card is destroyed and removed from the field, you can remove 2 Spell cards in your Graveyard to return this card to your hand.

 

Link to comment
Share on other sites

here is my set

493309j.jpg

1 tuner + 1 or more Dark-Type non-Tuner monster

When a face-up monster you control is selected as an attack target, you can change the target to this card.If this card is attacked by an opponent's monster, this card gains 600 Atk during the Damage Step only.By discarding 2 cards from your hand, all Dark monster you control (except Mur'sugai:The Scorch Devourer) can ATK directly, until the End Phase.When destroyed by battle and sent to the Graveyard, remove from play 2 cards from your Graveyard to Special Summon this card at the beginning of your next Standby Phase.

493309g.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate".When a face-up monster you control is selected as an attack target, you can change the target to this card.If this card is attacked by an opponent's monster, this card gains 500 Atk until your next Battle Phase.By discarding 3 cards from your hand, all Dark-Type monsters you control (except Mur'sugai:The Scorch Devourer) gains 600 ATK and can attack directly, until the End Phase.When this card on the field is destroyed, you can Special Summon 1 "Mur'sugai:The Scorch Devourer" from your Graveyard.

493309m.jpg

Pay 2000 Life Points.Activate only when you have 2 Level 6 or more monsters on your side of the field.After 10 turns have passed (counting the turn you activate this card as the 1st turn), inflict the combined ATK of 2 monsters on your side of the field when activating this card to your opponent's Life Points.After 10 more turns have passed, you win the Duel.

Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.

×
×
  • Create New...