A.Prime Posted March 15, 2010 Report Share Posted March 15, 2010 Well, this is my new project. I hope you like it. Monster CardsWhen this card is successfully Summoned, destroy 1 Continuous Trap Card on the field. This card can not attack your opponent Life Points directly. Once per turn you can return 1 monster your opponent controls to his hand. When this effect is activated this monster can not attack. FLIP: Destroy 1 Monster on the field. When this Defense Position Card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster. When this card is successfully Summoned you can pick up 1 monster card from your Graveyard and put it in your deck. Then shuffle your deck and draw 3 cards. When this card is successfully Summoned, you can Special Summon 1 "Soul Magician - Witch #1" from your deck, hand or Graveyard. For every "Soul Magician - The Leader" in either players Graveyard, this monster gains 200 ATK and 300 DEF. This card can not be Normal summoned or Set. This card can only be Special Summoned by removing 3 Spellcaster-Type Monsters from your Graveyard and from play. For every Spellcaster-Type Monster in each player Graveyard, this Monster gains 300 ATK and DEF. For every Spell Card in ether players Graveyard and field this card gains 200 ATK. Ritual MonsterThis card can only be Ritual Summoned with the Ritual Spell Card "Black Magic Ritual #2". Spell CardsThis card can only be used to Ritual Summon "Magisian Girl of Black Chaos". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. Equip this card only with an Spellcaster-Type Monster. The monster equiped with this card gains 500 ATK and 300 DEF. Trap CardsActivate only when your opponent declares an attack. Negate the attack and destroy the attacking monster. Link to comment Share on other sites More sharing options...
thecross Posted March 15, 2010 Report Share Posted March 15, 2010 OCG errors, bland effects, I like the pics5/10 Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted March 15, 2010 Report Share Posted March 15, 2010 Nice Cards, but please add some more effects, it looks boring 7/10 Link to comment Share on other sites More sharing options...
speck Posted March 15, 2010 Report Share Posted March 15, 2010 Got some misspellings and a little OCG (Official Card Grammar) is needed. Besides that... 8/10 8) Link to comment Share on other sites More sharing options...
Home Slice Posted March 16, 2010 Report Share Posted March 16, 2010 You have some OCG errors but I dig the pics so 8.1/10 Link to comment Share on other sites More sharing options...
Verebazs2 Posted March 16, 2010 Report Share Posted March 16, 2010 Some minor OCG fixes: (put in bold)Well' date=' this is my new project. I hope you like it. [b']Monster Cards[/b]When this card is successfully Summoned, destroy 1 Continuous Trap Card on the field. This card can not attack your Opponent's Life Points directly. Once per turn you can return 1 monster your Opponent controls to his/her hand. During the turn this effect was activated this monster can not declare an attack. FLIP: Destroy 1 Monster on the field. When this Defense Position Card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster. When this card is successfully Summoned you can select 1 monster card from your Graveyard and resuffle it to your deck. After that draw 3 cards. When this card is successfully Summoned, you can Special Summon 1 "Soul Magician - Witch #1" from your Deck, hand or Graveyard. For every "Soul Magician - The Leader" in either players Graveyard, this monster gains 200 ATK and 300 DEF. This card can not be Normal summoned or Set. This card can only be Special Summoned by removing 3 Spellcaster-type monsters in your Graveyard from play. For every Spellcaster-type monster in each player Graveyard, this Monster gains 300 ATK and DEF. For every Spell Card in ether players Graveyard and field this card gains 200 ATK. Ritual MonsterThis card can only be Ritual Summoned with the Ritual Spell Card "Black Magic Ritual #2". Spell CardsThis card is used to Ritual Summon "Magician Girl of Black Chaos". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. Equip this card only to a Spellcaster-Type Monster. The equipped monster gains 500 ATK and 300 DEF. Trap CardsActivate only when your opponent declares an attack. Negate the attack and destroy the attacking monster. Really good. 8/10 Link to comment Share on other sites More sharing options...
A.Prime Posted March 17, 2010 Author Report Share Posted March 17, 2010 Some minor OCG fixes: (put in bold)Well' date=' this is my new project. I hope you like it. [b']Monster Cards[/b]When this card is successfully Summoned, destroy 1 Continuous Trap Card on the field. This card can not attack your Opponent's Life Points directly. Once per turn you can return 1 monster your Opponent controls to his/her hand. During the turn this effect was activated this monster can not declare an attack. FLIP: Destroy 1 Monster on the field. When this Defense Position Card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster. When this card is successfully Summoned you can select 1 monster card from your Graveyard and resuffle it to your deck. After that draw 3 cards. When this card is successfully Summoned, you can Special Summon 1 "Soul Magician - Witch #1" from your Deck, hand or Graveyard. For every "Soul Magician - The Leader" in either players Graveyard, this monster gains 200 ATK and 300 DEF. This card can not be Normal summoned or Set. This card can only be Special Summoned by removing 3 Spellcaster-type monsters in your Graveyard from play. For every Spellcaster-type monster in each player Graveyard, this Monster gains 300 ATK and DEF. For every Spell Card in ether players Graveyard and field this card gains 200 ATK. Ritual MonsterThis card can only be Ritual Summoned with the Ritual Spell Card "Black Magic Ritual #2". Spell CardsThis card is used to Ritual Summon "Magician Girl of Black Chaos". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. Equip this card only to a Spellcaster-Type Monster. The equipped monster gains 500 ATK and 300 DEF. Trap CardsActivate only when your opponent declares an attack. Negate the attack and destroy the attacking monster. Really good. 8/10 Thnx for your help! :) and for your rate!!! Link to comment Share on other sites More sharing options...
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