DARKPLANT RISING Posted March 16, 2010 Report Share Posted March 16, 2010 This deck is a Infernity OTK that introduces 3 Trishuulas and 1 Mist Wurm in the first turn. =Extra Deck=TrishuulaTrishuulaTrishuulaMist WurmAnything you want X11 =High Levels=(1)Infernity Destroyer (J) =Low Levels=(14)Summoner MonkDark GrepherDark GrepherDark GrepherInfernity ArchfiendInfernity ArchfiendInfernity ArchfiendInfernity NecromancerInfernity NecromancerInfernity NecromancerInfernity Mirage (J)Infernity Mirage (J)Infernity Mirage (J)Armageddon KnightInfernity BeetleInfernity BeetleInfernity Beetle =Spells=(22)Giant TrunadeReinforcement of the ArmyGiant StormOne for OneAllure of DarknessAllure of DarknessFoolish BurialUpstart GoblinUpstart GoblinUpstart GoblinDoube SummonDouble SummonDouble SummonDark EruptionDark EruptionInfernity Gun (J)Infernity Gun (J)Infernity Gun (J)Mystical Space Typhoon =Traps=(2)Ultimate OfferingUltimate Offering Most people won't get what this means. So I'll explain it. First, you activate and summon cards so that there's none in your hand. Then you activate Infernity Gun and/or Infernity Mirage. You summon Infernity Necromancer and Infernity Beetle. Use Infernity Necromancer for Infernity Archfiend. You use its effect to get an Infernity Gun from your deck. Synchro for Mist Wurm. Send all of your opponent's fiend to the hand. Activate the Infernity Gun you got from Archfiend. Get out Necromancer and Beetle. Get out Archfiend and synchro again. This time get out Trishuula. Do this loop again to get another Trishuula. Another Trishuula. So you get 3 Trishulas and 1 Mist Wurm, with nothing in the opponent's field and only 3 in his hand. If your opponent has nothing when you're going to get out a Trishuula, Goyo is another choice. You know, the great thing is that there are 14 "loop cards" inside this deck. If just 1 comes and you manage to become handless, all others come and you win. So it's pretty obvious you can get out this combo in 1 or 2 turns. Pure awesomeness. I predict this combo will become the next champion deck. You know, rate, hate, comment... try it. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 16, 2010 Report Share Posted March 16, 2010 Everyone knows this combo and no it won't become the next big deck. Link to comment Share on other sites More sharing options...
.dek Posted March 16, 2010 Report Share Posted March 16, 2010 lrn2banlist, allure is @ 1 and shouldnt even be in this deck, Infernities want NO cards in the hand Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 16, 2010 Report Share Posted March 16, 2010 lrn2banlist' date=' allure is @ 1 and shouldnt even be in this deck, Infernities want NO cards in the hand[/quote'] Allure is good in Infernities... Although this deck is a disgrace to my babies :( Link to comment Share on other sites More sharing options...
.dek Posted March 16, 2010 Report Share Posted March 16, 2010 hao is allure good in infernities? it gives you cards in your hand... I could get it in fableds because they are light so allure would discard the entire hand *adds allure to fabled deck* but why does it work with infernity? Link to comment Share on other sites More sharing options...
Skyress Posted March 17, 2010 Report Share Posted March 17, 2010 It's impossible to get 3 Trishulas and 1 Mist Wurm on the field with that combo. Both Trish and Mist need 3 monsters to synch for them. If you already have 3 synchros, you cannot synch for another level 9 because you only have 2 spaces left in your monster zone. My suggestion, ignore Mist Wurm. 3 Trishulas > 2 Trishula + 1 Mist Wurm And run Hellway Patrol. Combos really well in here. Link to comment Share on other sites More sharing options...
.dek Posted March 17, 2010 Report Share Posted March 17, 2010 It's impossible to get 3 Trishulas and 1 Mist Wurm on the field with that combo. Both Trish and Mist need 3 monsters to synch for them. If you already have 3 synchros' date=' you cannot synch for another level 9 because you only have 2 spaces left in your monster zone. My suggestion, ignore Mist Wurm. 3 Trishulas > 2 Trishula + 1 Mist Wurm And run Hellway Patrol. Combos really well in here.[/quote']this is true... about the impossible to get 3 trishula and 1 mist wurm Link to comment Share on other sites More sharing options...
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