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Divine-Beasts? You loser


Birkeland

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Sometimes I wish DNA Surgery/Transplant was banned...

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[spoiler=Lore: Queztalcoatl]

This card cannot be Special Summoned. You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. You can send 3 Spell or Trap Cards you control to the Graveyard to destroy all cards your opponent controls and inflict 400 damage for each card destroyed by this effect. Monsters you control cannot attack the turn this effect is activated.

 

[spoiler=Lore: Tepeyollotl]This card cannot be Special Summoned. You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. This card can attack all monsters on your opponent's side of the field once each. If there is another Divine-Beast-Type monster on the field, this card gains 800 ATK.

 

[spoiler=Lore: Huitzilopochtli]This card cannot be Special Summoned. You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. Once per turn, you can Tribute 3 monsters you control to have this card gain the following effects:

● Divine-Beast-Type monsters you control gain 1000 ATK until the End Phase.

● When a Divine-Beast-Type monster you control attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.

 

[spoiler=Lore:Lost City of the Worshippers]If you control an original (printed) Divine-Beast-Type or DIVINE monster, non-Divine-Beast-Type and non-DIVINE monsters you control cannot be targeted by the effects of your opponents Spells, Traps or Effect Monsters. You can Tribute 1 monster to place 1 Worship Counter on this card. Monsters your opponent controls lose 100 ATK and DEF for every Worship Counter on this card.

 

 

 

Th0z3 r t3h b3ing Inca m0nst3rz lulz0r. Actually, their all Aztec-related. Similar, but different. Thanks to el-grimlock, infraberry, Raro666, and ZackF for the pics!

 

Yes, none of them are DIVINE Attribute, so I removed the Spell/Trap/Effect Monster immunity and made them Normal Summon-Only monsters. Lost City was a pain to OCG, but I didn't want to OP it too much.

 

Comment, rate, and fix please! (I'm still a newb, don't hate them too much :))

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Good Pics, no OCG errors (as far as I can see). The effects are fairly good as well. I just dont like lost city. It seems kinda... off. You probably wont have any monsters left once you get a Divine Beast on the field anyways. Other than that, 9/10.

On a side note, what do the names mean? They almost seem like a bunch of random letters =P.

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