kocunar Posted March 18, 2010 Report Share Posted March 18, 2010 My newest cards: When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent and destroy 1 Magic or Trap Card on the field. This card gains 200 ATK for each DARK monster on your side of the field. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase. You take no battle damage from battles involving this card. During damage calculation, you can remove from play this card from your Graveyard to prevent monsters you control from being destroyed by this battle. The turn this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard. That monster's effects are negated. When this card is destroyed, draw 1 card. This card cannot be targeted by the effects of Level 4 or lower monsters. If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn. Increase the ATK of this card by 100 Points for each Warrior-Type monster in your graveyard. When this card is destroyed by battle and sent to the Graveyard, you can select 1 Warrior-Type monster in your Graveyard and Special Summon it. Equip only to the "Axeman of Light". The equipped monster gains 500 ATK points and during battle between equipped monster and a Defense Position monster whose DEF is lower than the ATK of equipped monster, inflict the difference as Battle Damage to your opponent. When you opponent has 4 or more cards in his hand, and this card inflicts Battle Damage to your opponent's Life Points, your opponent randomly selects 1 card in his hand and removes it out of play. If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. You take no battle damage from battles involving this card. During damage calculation, you can remove from play this card from your Graveyard to prevent monsters you control from being destroyed by this battle. If there is a "Dark Lord" on you side of the field, this card cannot be destroyed by battle. (Damage calculation is applied normally.) When this card inflicts Battle Damage to your opponent, inflict 300 damage to your opponent for each DARK monster in your Graveyard. This card cannot be Special Summoned. Once per turn, you can discard 1 card from your hand to inflict 500 damage to your opponent. When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-LIGHT monsters. Then draw 2 cards. Link to comment Share on other sites More sharing options...
Chaos Flame Posted March 18, 2010 Report Share Posted March 18, 2010 Besides a boring pic, this is a good card. OCG is good, effect is original and strong in a good way. 9/10 Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted March 18, 2010 Report Share Posted March 18, 2010 The pic is boring without a background. Magic should be Spell The effect is op'd. You burn your opponent, and they lose a card on the field? Lose the second effect and change the burn to 500. 6/10 Link to comment Share on other sites More sharing options...
kocunar Posted March 18, 2010 Author Report Share Posted March 18, 2010 Second card added Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted March 18, 2010 Report Share Posted March 18, 2010 Increase the ATK of this card by 200 for each face-up DARK monster on your side of the field. When this card is destroyed and sent to the Graveyard, decrease the ATK of 1 face-up monster your opponent controls by 1000 until the End Phase. You had DARK-Type. DARK isn't a type.Effect is OP'd because it gains ATK and your opponent loses ATK. I would suggest either increasing the Level or adding a cost. Link to comment Share on other sites More sharing options...
kocunar Posted March 18, 2010 Author Report Share Posted March 18, 2010 I just figured out the DARK-type ;) I fixed it if you noticed and I was thinking about making it 6 level but I wasn't sure Link to comment Share on other sites More sharing options...
Trixter Posted March 18, 2010 Report Share Posted March 18, 2010 Not bad, OCG minor but still nice 7/10 Link to comment Share on other sites More sharing options...
kocunar Posted March 18, 2010 Author Report Share Posted March 18, 2010 New cards added Link to comment Share on other sites More sharing options...
kocunar Posted March 18, 2010 Author Report Share Posted March 18, 2010 *bump* Link to comment Share on other sites More sharing options...
kocunar Posted March 19, 2010 Author Report Share Posted March 19, 2010 *bump* Link to comment Share on other sites More sharing options...
kocunar Posted March 20, 2010 Author Report Share Posted March 20, 2010 *bump* Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 20, 2010 Report Share Posted March 20, 2010 Magic should be Spell, though most of your OCG is just fine for it there's a few overused pics, but it's not that big a deal' overall I find this set reasonably balanced for effects and will give it 8.3/10 Link to comment Share on other sites More sharing options...
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