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Machina...TO THE MAX!!!


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Monster

-------

3 Machina Fortress

3 Machina Gearframe

2 Green Gadget

2 Red Gadget

2 Yellow Gadget

2 Scrap Recycler

2 Cyber Dragon

1 Machina Soldier

2 Cyber Phoenix

 

Spell

-----

3 Smashing Ground

3 Fissure

1 Heavy Storm

1 Lightning Vortex

1 Limiter Removal

1 Brain Control

1 Pot of Avarice

2 Creature Swap

 

Trap

----

2 Dimensional Prison

1 Mirror Force

2 Bottomless Trap Hole

2 Starlight Road

1 Torrential Tribute

EXTRA DECK

=========

2 Chimeratech Fortress Dragon

3 Stardust Dragon

SIDE DECK

=========

2 Royal Oppression

2 Success Probability 0

2 Prohibition

2 Intercept

2 Light-Imprisoning Mirror

2 Shadow-Imprisoning Mirror

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To the max it is.

 

-1 Machina Sniper

-1 Machina Soldier

-3 Solidarity

-1 Phoenix Wing Wind Blast

-1 Something

 

+2 Machina Force

+1 Fissure

+1 Torrentrial

+1 Foolish

+2 Main Starlight Road

 

You should know why, ill give you a clue. Higher then level 8 ;). Solidarity isn't actually needed. I can't find room to main Oppression, but atleast you got it in your side.

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To the max it is.

 

-1 Machina Sniper

-1 Machina Soldier

-3 Solidarity

-1 Phoenix Wing Wind Blast

-1 Something

 

+2 Machina Force

+1 Fissure

+1 Torrentrial

+1 Foolish

+2 Main Starlight Road

 

You should know why' date=' ill give you a clue. Higher then level 8 ;). Solidarity isn't actually needed. I can't find room to main Oppression, but atleast you got it in your side.

[/quote']

 

I already know of how people use Force as an easy way to summon Fortress. Force may be a dead draw.

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With max out Gearframe, 2 Scrap Recyclers and a teched in Foolish, plus you can draw Fortress like normal, you shouldn't be getting a dead draw with Force. Besides, theres no real need for Sniper. Solider i can understand however.

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Here's changes I would make.

 

-2 Cyber Phoenix

-1 Machina Sniper

-1 Dimensional Prison

+2 Machina Peacemaker

+2 Creature Swap

 

18 monsters is fine with 3 gearframe searching everything out.

I don't know why no one considers peacemaker as a good card, it IS.

It works like a sangan for machina monsters and searches for Gearframe

to start your insane combos. Keeps the loop going and thins your deck out faster.

Also, creature swap is great in this deck to trade of weak gadgets, peacemaker,

machina soldier and gearframe after its effect was used.

 

These are just some things I learned after testing the deck out, its a really fun deck,

though my deck build is different than yours quite a bit.

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