The Mad Hatter Posted March 20, 2010 Report Share Posted March 20, 2010 [align=center]Yeah, I made another one. Enjoy! ;)Lore:Once per turn, if this card was Special Summoned by the effect of a "Gladiator Beast" monster, you can toss a coin. If it is heads, you can Special Summon 1 "Gladiator Beast" monster to your side of the field from your Deck. If it is tails, your opponent can Special Summon 1 monster to their side of the field from their Deck. When this card would be destroyed by battle, you can remove it from play instead to Special Summon 1 "Gladiator Beast" monster to your side of the field from your Deck. It's effect is negated and it is removed from play during your next End Phase.[/align] Link to comment Share on other sites More sharing options...
Squirrel Girl Posted March 20, 2010 Report Share Posted March 20, 2010 If it is tails/heads should be If tail/heads Nice card and support 8/10 Link to comment Share on other sites More sharing options...
The Mad Hatter Posted March 20, 2010 Author Report Share Posted March 20, 2010 If it is tails/heads should be If tail/heads Nice card and support 8/10I'm pretty sure your wrong. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted March 20, 2010 Report Share Posted March 20, 2010 No i'm not Link to comment Share on other sites More sharing options...
The Mad Hatter Posted March 20, 2010 Author Report Share Posted March 20, 2010 No i'm not[spoiler=Yes' date= you are.] See, heads is first, then tails. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted March 20, 2010 Report Share Posted March 20, 2010 Link to comment Share on other sites More sharing options...
That Fat Guy Posted March 20, 2010 Report Share Posted March 20, 2010 Hmm, I dunno how to feel about this. I like the first part of the effect. Perhaps it would be wise to negate the effect of the Gladial Beast that comes out by his effect. As, calling the coin right is Free +'s everywhere. Then again the tails effect gives -'s everywhere. That's all good, and he's like secutor where he had to come out first. First part's cool. The second effect, though. That's pretty damn scary. This is where I would negate the effect of the replacement. You smashing ground and instead I can swap out for a laquari who's 2100 or a murmillo to pop a monster, etc etc etc? Is this also stipulated that he had to be summoned by a GB beforehand, or I can I just summon this guy and be on easy street? I would touch up that second part of the effect. Once again I'm conflicted, though, as he can't tag out by normal means. So, like, he can't tag out by swinging over something. I'm crossed on this card. Very good concept, though 7/10 Link to comment Share on other sites More sharing options...
The Mad Hatter Posted March 20, 2010 Author Report Share Posted March 20, 2010 You know you just proved my point right? Link to comment Share on other sites More sharing options...
Willoxens Posted March 20, 2010 Report Share Posted March 20, 2010 i like your card can i see your oths cards?? Link to comment Share on other sites More sharing options...
The Mad Hatter Posted March 20, 2010 Author Report Share Posted March 20, 2010 Hmm' date=' I dunno how to feel about this. I like the first part of the effect. Perhaps it would be wise to negate the effect of the Gladial Beast that comes out by his effect. As, calling the coin right is Free +'s everywhere. Then again the tails effect gives -'s everywhere. That's all good, and he's like secutor where he had to come out first. First part's cool. The second effect, though. That's pretty damn scary. This is where I would negate the effect of the replacement. You smashing ground and instead I can swap out for a laquari who's 2100 or a murmillo to pop a monster, etc etc etc? Is this also stipulated that he had to be summoned by a GB beforehand, or I can I just summon this guy and be on easy street? I would touch up that second part of the effect. Once again I'm conflicted, though, as he can't tag out by normal means. So, like, he can't tag out by swinging over something. I'm crossed on this card. Very good concept, though 7/10[/quote']... 5... 5/10... That's the lowest rating I've ever gotten on a card... well except that one time when I beat a kid in an argument so he gave me a .5/10 (notice the decimal). You make some valid points. I'll have to take this one back to editing. Link to comment Share on other sites More sharing options...
That Fat Guy Posted March 20, 2010 Report Share Posted March 20, 2010 Hmm' date=' I dunno how to feel about this. I like the first part of the effect. Perhaps it would be wise to negate the effect of the Gladial Beast that comes out by his effect. As, calling the coin right is Free +'s everywhere. Then again the tails effect gives -'s everywhere. That's all good, and he's like secutor where he had to come out first. First part's cool. The second effect, though. That's pretty damn scary. This is where I would negate the effect of the replacement. You smashing ground and instead I can swap out for a laquari who's 2100 or a murmillo to pop a monster, etc etc etc? Is this also stipulated that he had to be summoned by a GB beforehand, or I can I just summon this guy and be on easy street? I would touch up that second part of the effect. Once again I'm conflicted, though, as he can't tag out by normal means. So, like, he can't tag out by swinging over something. I'm crossed on this card. Very good concept, though 7/10[/quote']... 5... 5/10... That's the lowest rating I've ever gotten on a card... well except that one time when I beat a kid in an argument so he gave me a .5/10 (notice the decimal). You make some valid points. I'll have to take this one back to editing. Firstly, I bumped it to 7. Secondly, 5/10 is not bad, it's rather good. Everyone who dishes out 8+/10 are far too kind. If a card's gonna get more than a 7/10 from me, it's gotta be really freaking good. Link to comment Share on other sites More sharing options...
The Mad Hatter Posted March 20, 2010 Author Report Share Posted March 20, 2010 Hmm' date=' I dunno how to feel about this. I like the first part of the effect. Perhaps it would be wise to negate the effect of the Gladial Beast that comes out by his effect. As, calling the coin right is Free +'s everywhere. Then again the tails effect gives -'s everywhere. That's all good, and he's like secutor where he had to come out first. First part's cool. The second effect, though. That's pretty damn scary. This is where I would negate the effect of the replacement. You smashing ground and instead I can swap out for a laquari who's 2100 or a murmillo to pop a monster, etc etc etc? Is this also stipulated that he had to be summoned by a GB beforehand, or I can I just summon this guy and be on easy street? I would touch up that second part of the effect. Once again I'm conflicted, though, as he can't tag out by normal means. So, like, he can't tag out by swinging over something. I'm crossed on this card. Very good concept, though 7/10[/quote']... 5... 5/10... That's the lowest rating I've ever gotten on a card... well except that one time when I beat a kid in an argument so he gave me a .5/10 (notice the decimal). You make some valid points. I'll have to take this one back to editing. Firstly, I bumped it to 7. Secondly, 5/10 is not bad, it's rather good. Everyone who dishes out 8+/10 are far too kind. If a card's gonna get more than a 7/10 from me, it's gotta be really freaking good.I wasn't taking any offense to it. I'm just happy you gave good reason for your rating. PS I changed the card, tell me what you think now. Link to comment Share on other sites More sharing options...
That Fat Guy Posted March 20, 2010 Report Share Posted March 20, 2010 Better, maybe even a little too nerfed. I don't think it needs that last part about being removed 2 turns later. Granted it probably won't matter since he'll be contact fused out. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 21, 2010 Report Share Posted March 21, 2010 after tossing coin, you should have said "Activate the following effects based on the result" as for the special summoning of the GB in the last effect, either remove it from play next turn OR negate its effects permanently, don't do both 7/10 Link to comment Share on other sites More sharing options...
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