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Last One Thousand!


Gogeta™

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"All Battle Damage you would receive is reduced to 0 for the rest of the game."<----I'd have made this a continuous spell card

 

then you can't receive Battle Damage as long as this card is face up on the field' date=' and that would balance it out

 

8/10

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Thanks...

 

I would have made it continues but then its could be easily destroyed.

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Huh' date=' "below 1000"?

Shouldn't it be "below 100"?

 

Well, just think it looks weird, that's all.

[/quote']

 

Well if your Life Points are below 100 then 99% of the time they are 0 and if their zero then you loose. Chances are your life points won't reach 50 now-a-days so I made it 1000 so I guess the card should be called last 1000.

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This card is really too strong. It has no drawbacks for the user and it can't be destroyed. Give it some sort of negative.

 

Too strong' date=' IMO.

Anyway, it's last 1000, right? It's a 100 on the pic...

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Thats the whole point. It saves you from battle damage the rest of the game. You're still vulnerable to effect damage and your monsters still get destroyed there's just no battle damage applied from that point on.

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well if that happened then there wouldn't be any point continuing the game because you cant lose.

 

There's still Exodia and several other game winning cards. Also there's a strong chance that every Deck runs some kind of effect damage type card so you can still be beaten.

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Actually the chances of a deck having BURN damage capabilities is very low, if it is not based around it, I have played Blackwings, Lightswrons, a valhalla/darklord/athena, a the sacntacury in the sky/fairy, Future/overload chimeratech, synchro cat, Stardust Assault, Gladiator Beast deck in the last time, and exept the valhalla/darklord deck which focuses on Athena's burn damage, only the sanctacury deck has any burn damage abilty, and with 1 Athena that is a pretty low one. So no it is OP as it is, make it a continous Spell card, which is undestroyable and lasts for 2 turns (or make it destroyable), which would balance it out. Simply there isn't enough burn capability in most deck as in order to remain on theme, it has to exclude that kind of cards and even if it has only 2-3 cards at best, which is way too few to balance this card out so everyone would side this and main it against non burn decks, and slowly the meta would change into burn/instant decks (not before they ban this card), also remove the immedietly part, if someone is as stupid as not to activate it then don't help him. Also instatn win decks need that to be the theme. You side it, see that he uses, let's say Blackwings, you main it and your enemy can't do a thing or you except them to draw out an Exodia out of nowhere?

Broken but nice idea.

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This is pretty insane. I mean, you do have to have it when your life actually drops below 1000, and alot of times the game winning swing is a 2800 when you only have about 2500 left. Still, the fact that this can save your ass at the last moment and makes you unkillable unless your opponent's running some terrible tremendous flame or something. You say exodia counters it, nobody can just make their deck an exodia deck upon seeing you play this (besides, how is exodia getting you below 1000 in the first place?). This is overpowered as it shuts down 90% of decktypes out there.

 

2/10

 

 

Huh' date=' "below 1000"?

Shouldn't it be "below 100"?

 

Well, just think it looks weird, that's all.

[/quote']

 

Well if your Life Points are below 100 then 99% of the time they are 0 and if their zero then you loose. Chances are your life points won't reach 50 now-a-days so I made it 1000 so I guess the card should be called last 1000.

 

And for the love of god, can nobody spell "lose" correctly anymore. This has to be the 40th time this week that I've seen someone intending to say "lose" say "loose." I may just start neg repping for it, because it saddens me so.

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This is pretty insane. I mean' date=' you do have to have it when your life actually drops below 1000, and alot of times the game winning swing is a 2800 when you only have about 2500 left. Still, the fact that this can save your ass at the last moment and makes you unkillable unless your opponent's running some terrible tremendous flame or something. You say exodia counters it, nobody can just make their deck an exodia deck upon seeing you play this (besides, [b']how is exodia getting you below 1000 in the first place?[/b]). This is overpowered as it shuts down 90% of decktypes out there.

 

2/10

 

 

Huh' date=' "below 1000"?

Shouldn't it be "below 100"?

 

Well, just think it looks weird, that's all.

[/quote']

 

Well if your Life Points are below 100 then 99% of the time they are 0 and if their zero then you loose. Chances are your life points won't reach 50 now-a-days so I made it 1000 so I guess the card should be called last 1000.

 

And for the love of god, can nobody spell "lose" correctly anymore. This has to be the 40th time this week that I've seen someone intending to say "lose" say "loose." I may just start neg repping for it, because it saddens me so.

 

1) This card shuts down Battle Damage (Maybe I'll change it to 3 turns).

 

2) All Battle Damage is reduced to 0 so that means only cards like Exoida and Effect Damage Cards can win the game. Not saying that You need Exodia I'm just saying thats a guaranteed way to win a game if this card is played.

 

3) Nobody's spelling is perfect so don't get mad at me.

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Yes but you dodged with Exodia/Burn that decks can defeat this, most of us said: that no usually decks can't just draw out an exodia/burn card, and you reply they don't have to, but exodia can beat it, so now we are back to the main question, this card makes you basically invincible, and in 3 turn one can so easily make a total turnaround. (JD, DAD, Gyzarus, Caius, FC, Brionac, Mist Wurn can all pretty easily clear up the field). Though it is true that it mostly you won't get bellow 1000 without losing, but that doesn't justify invincibility in my opinion.

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Well wouldn't the card be a plus if it was only 3 turns? I mean if the game was mainly on sided before this card was activated then wouldn't it be fair? 3 turns is a draw back and 1000 LP or lower is a draw back. You don't even know if you can pull the right cards in 3 turns so it really isn't all that powerful depending on the situation.

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Now that the card has been changed, I like it more than I did before, since it fits the purpose of the card.

 

It still doesn't stop Effect Damage to be given, so it is not unbeatable, but strong, but still, not undestructible. I would use this if I were in great disadvantage.

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This card is still too strong, I mean it doesn't really have a drwback, and cant be destroyed. Ookazi is the only card I know that could win the game, but it just cant be chained, so I guess it can be destroyed.

6/10 Im not sure this card is really that balanced

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i say to make this a little more balanced.

add an effect thats says "during your standby phase, you take 50 damage to your Life Points",

 

thats way you survive a little longer but if you dont do anything quick you will die. Myabe make it destroyed once your Life Points reach 50 so you dont killed by it but you are completely open for destruction

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This card is still too strong' date=' I mean it doesn't really have a drwback, and cant be destroyed. Ookazi is the only card I know that could win the game, but it just cant be chained, so I guess it can be destroyed.

6/10 Im not sure this card is really that balanced

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Ookazi? There are plenty of Monster, Spell and Trap Cards that can deal effect damage and actually the effect is only for 3 turns now so its temporary.

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