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Endless Summer Rain (DJ) Long Effect :P


Twin Seed

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This card can only be activated during your opponent's Main Phase 1 or Battle Phase. Activate this card when a monster you control is destroyed by battle. The destroyed monster is removed from play instead. During your 2nd Standby Phase after this card's activation, you can discard 1 Spell Card to increase the ATK of 1 Plant or Warrior-Type monster you control by 500 until your End Phase, this effect can only be used once while this card remains face-up on the field. If your opponent Summons a monster with 3000 or more ATK, draw 1 card. If your opponent declares an attack, you can remove this card from play to negate the attack and Special Summon 1 Level 4 or lower monster from your Graveyard, ignoring the Summoning Conditions.

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I agree with DJ on the draw power thing, i almost think this card should be a trap, because it activates during your opponents turn, and why did you add the main phase 1 thing, if you can only active if your opponent destroys a monster? the only thing i find worth something is the end effect which is summoning, and attack power gain for 1 turn isn't really worth while

7/10

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