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Dark core monsters (please post) 5 cards


shadow wind

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Lore:1 "DARK" tunner + 1 or more non-tunner monsters

When this card is synchro summoned, remove your hand from play and draw 5 cards. When this card destroys a monster, inflict "500" damage for each card that has been removed from play.

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Lore:When you have this card in your hand, remove it from play. This card can only be special summoned while it is removed from play. Once per turn you can remove this card from play to inflict "1000" damage to your opponent, this card is returned to your field durring the end phase. When this card destroys a monster, remove that monster from play.

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no need for " " around the 500

 

don't use Dragon and Fiend in the types, declare one, then say it's also treated as the other one in the text

 

same goes with all your other multiple types

 

Dark Core Dragon also need specific summoning requirements

 

synchro summon should be Synchro Summon, among other capitalization errors

 

but it's a reasonable starting point, I'll give this 8/10

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1st card:When this card used for Synchro Summon, remove from play intsead by sending it to Graveyard. While this card removed from play, once per turn you can remove from play 1 card from your hand to inflict 200 damage to your opponent's Life Points.

 

2nd card:Once per turn, you can remove from play 1 card from your hand, to destroy 1 card during your Battle Phase.

 

3rd card:1 "DARK" Tuner + 1 or more non-Tuner monsters

When this card Synchro Summoned successfully, remove from play all card(s) and draw 5 cards. When this card destroys a monster, inflict 500 damage for each card that removed from play.

 

4th card, i'm not mood to fix it's OCG.

 

5th card: Select 1 monster on your opponent's side of field and remove it from play, if ATK of that card 2000 or more, inflict 500 damage to your opponent's Life Point's.

 

need more improvement for effects.

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