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Jazin Kay's super ugly smelly new LV monsters


Jazin Kay

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Guest JoshIcy

Im not so sure on the balance here <_< LV monsters have always been odd. Image is awesome, effects are strangely creative and wouldn't this fit just fine in a modified Moja deck?

 

@Jayjack: I can read the lore just fine. Don't speak for everyone please, makes you a very rude person. Of course that means you either have bad eyes or are lazy. Not sure which.

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@Jayjack: I can read the lore just fine. Don't speak for everyone please' date=' makes you a very rude person. Of course that means you either have bad eyes or are lazy. Not sure which.

[/quote']

 

So 2 seconds of copy+paste to post lore to save everyone time. Correct any ocg errors/change effect/easier to read etc.

As i see it, only noobs don't post lore =\

Dunno, you got your opinion.

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Its a little Op'd for me if its a level mosnter. There arn't any other level monsters that give you that sort of firepower. Honestly since there are only two of them I think they should be more like Red-eyes black dragon/Red-eyes Darkness Dragon. That sort of summon. That might make it less Op'd since it doesn't search itself at the end phase at no cost. Exspecially since you only have to wait till your end phase to special summon the higher level.

 

Other than that I love em. Pics are great. I do like that they are helping out the Earth/Machine decks, and quite honestly I love Elephant monsters IDK why.

 

7/10

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I agree with Icy about the balance. I suppose it is balanced because it MUST be Tribute Summoned using an EARTH monster to get its effect. Kinda reminds me of Monarchs. LV 7's effect bugs me for some reason because when you Special Summon it, your only opportunity to activate it's effect is when it is Special Summoned. If you don't have another EARTH monster on the field, you can't use it's effect at all. Then again, I guess it balances out because the two options are devastating.

 

Beautiful images and name.

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Guest JoshIcy

Icyblue has healthy eyes. You don't. World keeps spinning.

 

The irony is I don't have good eyes. I just treat a card effect like another piece of art, and treat the text as the subtle textures that create words making it easier for me to visualize what it's saying.

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Icyblue has healthy eyes. You don't. World keeps spinning.

 

God, and you call me lazy =\

The first one should summon 2nd by either via Standby Phase, or when it destroys a monster by battle (Like all other LV monsters). Otherwise, it's OP and can easily summon an OP monster.

2nd one: Due to the simple summoning req. it's OP. Other then that, it's good.

8.5/10 (Cause you argue with me)

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I just have a problem with the End Phase LevelUp. Normally you actually have to DO something for that.

 

The ones that get it for free always change at your next Standby Phase (a reward for surviving your opponent's turn intact one way or another).

 

End Phase ones usually have to kill something in battle, attack directly or do something that doesn't have to do with their effect (like a rite of passage).

 

Your card just came out and waited for you to say "Turn End" and then in the SAME TURN you get to use LV7's effects immediately and almost without issue (a good player will have something ready to use the effects). If you just summoned it (regardless of how) and ended your turn, what was the point?

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for the 500th time' date=' post the friggin lore! No one wants to read from the card image.

[/quote']

 

I thought rabbits had good eyesight. Also, this is a type of spam.

 

Well, the first card is perfectly balanced. It has both a nice summoning hair conditioner, and a destroyah effect.

 

The second is also awesome, since its effect can be only activated upon summoning, and if you have nothing else it self-destructs.

 

I see it as perfectly balanced, and I don't know where you get them from but the pics are amazingly amazing. 9/10

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I just have a problem with the End Phase LevelUp. Normally you actually have to DO something for that.

 

The ones that get it for free always change at your next Standby Phase (a reward for surviving your opponent's turn intact one way or another).

 

End Phase ones usually have to kill something in battle' date=' attack directly or do something that doesn't have to do with their effect (like a rite of passage).

 

Your card just came out and waited for you to say "Turn End" and then in the SAME TURN you get to use LV7's effects immediately and almost without issue (a good player will have something ready to use the effects). If you just summoned it (regardless of how) and ended your turn, what was the point?

[/quote']

 

LV5's effect would have priority to activate. If the opponent destroyed it before more of his teeth are knocked out by LV7, a lot of pain is avoided.

 

I made it as is to keep a good card good, despite being a LV monster; I desired new playability to an old psuedo-archetype.

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I just have a problem with the End Phase LevelUp. Normally you actually have to DO something for that.

 

The ones that get it for free always change at your next Standby Phase (a reward for surviving your opponent's turn intact one way or another).

 

End Phase ones usually have to kill something in battle' date=' attack directly or do something that doesn't have to do with their effect (like a rite of passage).

 

Your card just came out and waited for you to say "Turn End" and then in the SAME TURN you get to use LV7's effects immediately and almost without issue (a good player will have something ready to use the effects). If you just summoned it (regardless of how) and ended your turn, what was the point?

[/quote']

 

LV5's effect would have priority to activate. If the opponent destroyed it before more of his teeth are knocked out by LV7, a lot of pain is avoided.

 

I made it as is to keep a good card good, despite being a LV monster; I desired new playability to an old psuedo-archetype.

 

Aside from the fact there are times you can lose priority for that destruction effect (especially your card) and even Leveling Up evolutions can lose priority, that's even not the point. Whether you use the effect or not (due to not using it, not being able to or missed timing), LV5 isn't even staying on the field because all you had to do was get it on field and you'll chuck it for the big gun. It's like you might as well not had a LV5 and just had some monster/magic/trap with an effect that it dies/is sent and you get your final monster from the Deck or GY.

 

Basically, you just want to get the effect and have it run off and get your big monster which will same turn do itself effect. Not balanced in that regard. You could even summon it somehow during your End Turn and it immediately turns to LV7. There's almost no opportunity for your opponent to stop that (which is where balance comes in). At least when one did the "escape strategy" with Armed Dragon and Ultimate Insect decks, it was still fair as you had to do that way or figure out another way for it to live until your next Standby. That was the element of balance. Your amount of effort being worthy of the reward you got back. You're admitting that you're trying to cheat that balance under the excuse that LV to you don't work or aren't powerful (which many many people including myself will fiercely disagree with you on - the problem was just lack of support magic/traps and lack of continuing the theme, the theme itself was solid). Sounds more like you don't see their power and prefer to make LV monsters that cheat their own mechanic instead, just like people who keep making/complaining to Kevin Tewart on Pojo about making Core Chimails that escape around their self-destruction mechanic. It's completely missing the point.

 

It would be like Wizards making a Quest card in Magic that had no quest, it just did the effect without any effort.

 

Give me one example of a Level Monster that doesn't have to either do something (not something with its effect) or survive until your next turn in order to Level Up by its own effect?

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Silent Swordsman LV3.

 

Oh, I'm sorry, for the first time in my 29 years of life, this is my first time speaking in English.

 

 

Maybe the part about "surviving until your next turn" wasn't very clear, because I'm pretty sure Silent Swordsman LV 3 is just that. As is (and I even said) Armed Dragon and Ultimate Insect, which the most popular way to get those to work (as well as Silent Swordsman) is the escape strategy as I said. It has to survive your opponent's moves and attempts to kill it or just get rid of it somehow until your next turn. That's his quest. He gets that and he levels up.

 

 

Got another one?

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