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DRAGONS ARE BACK!


Nitro Death

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Boo-yah! The Dragons are back and better then ever! Great cards, (In my opinion) and hopefully, not overused pics. If anyone has any better ideas, changes, OCG, or comments, please feel more then welcome to comment! Please rate, and/or do one of the above. Happy Hunting!!

 

[spoiler=Effect Monsters]

 

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This card cannot be designated as the target of a Trap or Monster effect. When this card is designated as the target of a Spell Card, destroy this card.

 

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You can only activate this effect once per duel. pay 1500 life points. Send cards of the top of your opponents deck to the Graveyard until 2 Spell Cards are revealed. This card gains 500 ATK for each card destroyed this way.

 

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When this card successfully destroys a monster your opponent controlls as a result of battle, remove it from play instead of sending it to the Graveyard. (No effects apply) This card gains 300 ATK for each monster removed from play this way.

 

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One per turn, during your Main Phase 1, all monsters on your opponents side of the field are flipped face-up until the end of turn.

 

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This card gains 200 ATK for each water type monster on your side of the field. While this card is face-up on the field, your opponent may not attack any other water monsters on your side of the field.

 

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This card can only be Special Summoned by removing from play 2 Dark monsters from your Graveyard. When this card is put into graveyard from play, destroy all monsters on the field.

 

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You can only Special Summon this card by removing from play 2 Zombie-type monsters and 1 Dragon-type monster from play in your Graveyard. The controller of this card takes 300 points of damage during each of your Standby-Phases. (This is not optional.) Also, this card gains 200 ATK during each of your Standby-Phases.

 

 

 

 

[spoiler=Normal Monsters]

 

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A mythical dragon, once believed in the middle ages to be created by wizards.

 

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The blinding reflection of its metal-like skin gives it a great advantage over killing its prey.

 

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Found only far in the skies, this brave dragon waits for a worthy opponent to fight.

 

 

 

 

[spoiler=Synchro Monsters]

 

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[1 Wind-Dragon-type monster] + [1 Light Tuner monster] + [1 or more non-tuner monsters]

This card can only be Synchro Summoned by the above Synchro material monsters. It is treated as a normal summon. When this card is summoned sucessfully, return all synchro-material monsters used for this Synchro Summon to your deck and shuffle it. Once per turn, you may put one "Fairy Token" (4STR/LIGHT/FAIRY/ATK1000/DEF1000) into play in Defense mode. While this card is face up on the field, your opponent can only attack tokens brought into play through this effect.

 

 

 

 

[spoiler=Fusion Monsters]

 

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[Enraged Pyro Dragon] + [Aqua Bubble Serphant] This card can only be Fusion Summoned with the above fusion material monsters. Once per turn, during your Main Phase you may put one "Entwined Element" token into play. (4STR/WATER/PYRO/ATK100/DEF1000)

 

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For each time your opponent declares an attack, you may create one "Baby Bubble Chick" token into play, (AQUA/4STR/100ATK/1000DEF)

 

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An enraged flame dragon only to be found in the underworld.

 

 

 

 

 

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half the pics are overused, but you're new so you couldn't have known that

 

life points should be Life Points, among other capitalization errors

 

for the Fairy Token, it's not 4STR, it's Level 4 in the token description

 

water should be WATER, since that's an attribute

 

but overall the idea remains good, so I'll give the set 7.8/10

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