A.Prime Posted April 3, 2010 Report Share Posted April 3, 2010 Phoenix Cards[spoiler=Phoenix of Legend - Phoenixia]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Winged Beast-Type monsters in your Graveyard. The ATK and DEF of this monster are equal to the total ATK and DEF of the monsters you removed. This card cannot be effected by the effect of a Trap Card. [spoiler=Phoenix of Fire - Pyro]As long this card remains face-uo on the field, all FIRE monsters gains 400 ATK and DEF. This card cannot be effected by the effect of Spell or Trap Card. Once per turn, you can discard 1 card from your hand to the Graveyard, to increase the ATK of this card by 250 during your End Phase. [spoiler=Phoenix of Firing Water - Raven]When this card is successfully Summoned, select any Fusion Material monsters from your Deck or hand, that are listed on a Fusion Monster Card, and Special Summon that monster from your Fusion Deck. [spoiler=Phoenix of Lighting - Thunder]When this card is successfully Summoned, all LIGHT monsters on your side of the field gains 300 ATK. This card cannot be effected by the effect of a Monster Effect. Once per turn, you can remove from play 1 Spell Card in your Graveyard. This card gains 400 ATK durning your End Phase. [spoiler=Phoenix of Undeads - Adis]This card cannot be Special Summoned or Set. This card can only be Normal Summoned. This card cannot be effected by the effect of a Monster Effect. For every Equip Spell Card in your Graveyard this card gains 1000 ATK and DEF. [spoiler=Phoenix Which - Rebeca]When this card is on the field, face-up position, all monsters with "Phoenix" in their name gains 500 ATK and 350 DEF. When this card is destroyed by battle, your opponent's lose 500 Life Points. Elemental Cards[spoiler=Elemental Which - Serina]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 monster, with "Elemental" in their name in your Graveyard. Once per turn, you can discard 1 EARTH, FIRE, WIND or WATER monster in your Graveyard. Destroy 2 monsters on your opponent's side of the field. When this effect is activated this card cannot decleare an attack during your next turn. [spoiler=Elemental Fusion]Discard 1 card. Select, from either players Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation. Link to comment Share on other sites More sharing options...
Home Slice Posted April 3, 2010 Report Share Posted April 3, 2010 Good OCGNot really digging the picsThe second cards pic is overused9.1/10 Link to comment Share on other sites More sharing options...
A.Prime Posted April 3, 2010 Author Report Share Posted April 3, 2010 thnx for the rate bro! Link to comment Share on other sites More sharing options...
Home Slice Posted April 3, 2010 Report Share Posted April 3, 2010 NP your OCG is really good Link to comment Share on other sites More sharing options...
A.Prime Posted April 3, 2010 Author Report Share Posted April 3, 2010 BUMP Link to comment Share on other sites More sharing options...
A.Prime Posted April 4, 2010 Author Report Share Posted April 4, 2010 Bump! Link to comment Share on other sites More sharing options...
A.Prime Posted April 4, 2010 Author Report Share Posted April 4, 2010 comments PLS! BUMP Link to comment Share on other sites More sharing options...
A.Prime Posted April 4, 2010 Author Report Share Posted April 4, 2010 BUMP Link to comment Share on other sites More sharing options...
A.Prime Posted April 6, 2010 Author Report Share Posted April 6, 2010 bump Link to comment Share on other sites More sharing options...
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