Jump to content

A monster that loves the luck of the dice roll.


Dandelo

Recommended Posts

[align=center]508938d.jpg

 

1 LIGHT Tuner + 2 or more non-Tuner Warrior-type monsters

Once per turn, during your Main Phase, roll a six-sided die. Treat your opponent's Monster Card Zone as #'s 1 - 5, counting from your right. Destroy the monster that is in the same Monster Card Zone as the die result. If the result is 6, destroy all monsters your opponent controls.[/align]

Link to comment
Share on other sites

I'd assume it just does nothing if there isn't a monster in that zone, as other than the 6's destroying all monsters rather than making a reroll and it activating on the battle instead of the standby phase, the effect was essentially lifted directly from Needle Wall. And thats what I've always assumed Needle Wall to do.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...