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[|\/|] Ritual Gadgets [|\/|]


Monkey

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Total 41

 

Monsters 20

 

2x Djinn Presider of Rituals

3x Djinn Prognosticator of Rituals

3x Djinn Releaser of Rituals

3x Manju of 10k Hands

2x Green Gadget

2x Red Gadget

2x Yellow Gadget

3x Garlandolf, King of Destruction

 

Spells 14

 

2x Book of Moon

2x Contract with the Abyss

1x Heavy

1x LV

1x MST

2x Preparation of Rites

2x Ritual Cage

3x Ritual of Destruction

 

Traps 7

 

2x Bottomless

1x Mirror Force

1x RftDD

1x Ritual Blaster

1x Solemn

1x TT

 

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Total 41

 

Monsters 20

 

2x Djinn Presider of Rituals

3x Djinn Prognosticator of Rituals

3x Djinn Releaser of Rituals

3x Manju of 10k Hands

2x Green Gadget

2x Red Gadget

2x Yellow Gadget

3x Garlandolf' date=' King of Destruction

 

Spells 14

 

2x Book of Moon

2x Contract with the Abyss

1x Heavy

1x LV

1x MST

2x Preparation of Rites

2x Ritual Cage

3x Ritual of Destruction

 

Traps 7

 

2x Bottomless

1x Mirror Force

1x RftDD

1x Ritual Blaster

1x Solemn

1x TT

 

Rate/Hate/Help/Fix/Comment/Like

[/quote']

 

You have no way of sending Djinns from your hand to the graveyard. (Except for Lightning Vortex)

 

Which would be an easier way than letting them be destroyed by your opponent.

 

I would suggest adding cards that allow you to discard them once you have them in your hand. Like Card Destruction.

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I like not having too much card destruction because then I can Ritual Summon them from my hand and use them again in the Grave. Plus, two of the Djinns have 1700 and 1800 ATK, some good beatsticks

 

The thing is, if I run Demise rather than Gar------, two of the Djinns are Level 3 so then I won't be able to make Demise. I considered it though.

 

*I have another Ritual Deck that runs Demise and Ruin

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